FANDOM


Skill Class Level End Class Level Season Level End Season Level Cost Sp Effect
Bind I 1 100 1 66 300 Inept [1 turn] target enemy.
Bind II 100 200 66 132 400 Inept [2 turns] target enemy.
Bind III 200 340 132 224 500 Inept [3 turns] target enemy.
Bind IV 340 224 600 Inept [4 turns] target enemy.
Claw Rake I 75 150 75 100 1200 Damage [40%] and Poison [225%/3 turns] target enemy.
Claw Rake II 150 300 100 198 1300 Damage [50%] and Poison [250%/3 turns] target enemy.
Claw Rake III 300 499 198 333 1400 Damage [60%] and Poison [275%/3 turns] target enemy.
Claw Rake IV 499 333 1500 Damage [70%] and Poison [300%/3 turns] target enemy.
Cure I 5 35 5 23 300 Heal [15% + 100 HP] target ally.
Cure II 35 85 23 56 350 Heal [15% + 250 HP] and remove the Poison effect from target ally.
Cure III 85 145 56 96 400 Heal [16%] and remove the Poison effect from target ally.
Cure IV 145 224 96 148 425 Heal [17%] and remove the Poison effect from target ally.
Cure V 224 335 148 221 450 Heal [18%] and remove the Poison effect from target ally.
Cure VI 335 415 221 274 475 Heal [19%] and remove the Poison effect from target ally.
Cure VII 415 274 500 Heal [20%] and remove the Poison effect from target ally.
Dipped Barbs I 1 25 1 17 200 Poison [100%/2 turns] target enemy.
Dipped Barbs II 25 75 17 50 250 Poison [115%/2 turns] target enemy.
Dipped Barbs III 75 150 50 100 300 Poison [130%/2 turns] target enemy.
Dipped Barbs IV 150 225 100 150 400 Poison [130%/2 turns] and Confuse [1 turn] target enemy.
Dipped Barbs V 225 350 150 233 450 Poison [145%/2 turns] and Confuse [1 turn] target enemy.
Dipped Barbs VI 350 475 233 317 550 Poison [145%/2 turns] and Confuse [2 turns] target enemy.
Dipped Barbs VII 475 317 600 Poison [160%/2 turns] and Confuse [2 turns] target enemy.
Frenzied Strikes I 40 80 40 53 600 Haste [50%/5 turns] and Curse [5%/5 turns] target ally.
Frenzied Strikes II 80 160 53 106 650 Haste [55%/5 turns] and Curse [5%/5 turns] target ally.
Frenzied Strikes III 160 310 106 205 700 Haste [60%/7 turns] and Curse [4%/5 turns] target ally.
Frenzied Strikes IV 310 460 205 304 750 Haste [65%/7 turns] and Curse [4%/5 turns] target ally.
Frenzied Strikes V 460 304 850 Haste [70%/9 turns] and Curse [3%/5 turns] target ally.
Paw Slash I 31 64 31 43 600 Deal [130%] damage to target enemy and [20%] damage to all enemies.
Paw Slash II 64 140 43 92 650 Deal [140%] damage to target enemy and [20%] damage to all enemies.
Paw Slash III 140 220 92 145 700 Deal [140%] damage to target enemy and [30%] damage to all enemies.
Paw Slash IV 220 290 145 191 750 Deal [150%] damage to target enemy and [30%] damage to all enemies.
Paw Slash V 290 390 191 260 800 Deal [150%] damage to target enemy and [40%] damage to all enemies.
Paw Slash VI 390 260 850 Deal [160%] damage to target enemy and [40%] damage to all enemies.
Rusty Arrow I 18 85 18 56 500 Does [150%] damage and has a 50% chance to Virus [35%/5 turns].
Rusty Arrow II 85 155 56 102 550 Does [160%] damage and has a 50% chance to Virus [40%/5 turns].
Rusty Arrow III 155 235 102 155 600 Does [170%] damage and has a 50% chance to Virus [45%/5 turns].
Rusty Arrow IV 235 325 155 215 650 Does [180%] damage and has a 50% chance to Virus [50%/5 turns].
Rusty Arrow V 325 425 215 283 675 Does [190%] damage and has a 50% chance to Virus [55%/5 turns].
Rusty Arrow VI 425 283 700 Does [200%] damage and has a 50% chance to Virus [60%/5 turns].
Track I 10 50 10 33 600 Increase all allies' defense [30%/10 turns], Attack and Luck [15%/10 turns].
Track II 50 110 33 73 700 Increase all allies' defense [40%/10 turns], Attack and Luck [15%/10 turns].
Track III 110 200 73 133 800 Increase all allies' defense [40%/10 turns], Attack and Luck [20%/10 turns].
Track IV 200 290 133 193 850 Increase all allies' defense [40%/12 turns], Attack and Luck [20%/12 turns].
Track V 290 380 193 253 950 Increase all allies' defense [50%/12 turns], Attack and Luck [20%/12 turns].
Track VI 380 480 253 320 1000 Increase all allies' defense [50%/12 turns], Attack and Luck [25%/12 turns].
Track VII 480 320 1100 Increase all allies' defense [50%/15 turns], Attack and Luck [25%/15 turns].
War Cry I 50 150 50 100 1000 Heal [10%] all allies. Increase all allies' Attack [60%/10 turns].
War Cry II 150 260 100 173 1125 Heal [10%] all allies. Increase all allies' Attack [70%/10 turns].
War Cry III 260 370 173 247 1250 Heal [15%] all allies. Increase all allies' Attack [70%/10 turns].
War Cry IV 370 480 247 320 1375 Heal [15%] all allies. Increase all allies' Attack [80%/10 turns].
War Cry V 480 320 1500 Heal [15%] all allies. Increase all allies' Attack [90%/10 turns].
War Paint I 25 55 25 36 600 Heal [10%] and Bravery [80%/5] target ally.
War Paint II 55 125 36 83 650 Heal [10%] and Bravery [90%/5] target ally.
War Paint III 125 200 83 132 700 Heal [15%] and Bravery [90%/5] target ally.
War Paint IV 200 300 132 198 750 Heal [15%] and Bravery [100%/5] target ally.
War Paint V 300 415 198 274 800 Heal [20%] and Bravery [100%/5] target ally.
War Paint VI 415 274 850 Heal [25%] and Bravery [100%/5] target ally.