FANDOM


Skill Class Level End Class Level Season Level End Season Level Cost Sp Effect
Bacteria Cloud I 45 85 45 57 600 Virus [25%/2 turns] target enemy.
Bacteria Cloud II 85 165 57 110 700 Virus [25%/3 turns] target enemy.
Bacteria Cloud III 165 255 110 170 900 Virus [35%/3 turns] target enemy.
Bacteria Cloud IV 255 380 170 253 1200 Virus [35%/4 turns] target enemy.
Bacteria Cloud V 380 475 253 317 1300 Virus [45%/4 turns] target enemy.
Bacteria Cloud VI 475 317 1400 Virus [55%/4 turns] target enemy.
Dream I 1 50 1 33 250 Sleep [1 turn] target enemy.
Dream II 50 110 33 73 300 Sleep [2 turns] target enemy.
Dream III 110 200 73 133 350 Sleep [3 turns] target enemy.
Dream IV 200 290 133 193 400 Sleep [4 turns] target enemy.
Dream V 290 380 193 253 500 Sleep [4 turns] and Stun [1 turn] target enemy.
Dream VI 380 480 253 320 700 Sleep [5 turns] and Stun [1 turn] target enemy.
Dream VII 480 320 900 Sleep [6 turns] and Stun [1 turn] target enemy.
Hinder I 1 25 1 17 350 Slow [40%/5 turns] target enemy.
Hinder II 25 75 17 50 450 Slow [50%/5 turns] target enemy.
Hinder III 75 150 50 100 500 Slow [50%/7 turns] target enemy.
Hinder IV 150 225 100 150 600 Slow [60%/7 turns] target enemy.
Hinder V 225 350 150 233 650 Slow [60%/9 turns] target enemy.
Hinder VI 350 475 233 317 750 Slow [70%/9 turns] target enemy.
Hinder VII 475 317 800 Slow [75%/10 turns] target enemy.
Inferno I 75 175 75 117 1600 Deal [125%] damage to all enemies. Slow [70%/1 turn] all enemies.
Inferno II 175 335 117 223 1900 Deal [150%] damage to all enemies. Slow [80%/2 turns] all enemies.
Inferno III 335 499 223 333 2100 Deal [175%] damage to all enemies. Slow [90%/3 turns] all enemies.
Inferno IV 499 333 2300 Deal [200%] damage to all enemies. Slow [100%/4 turns] all enemies.
Marrow I 10 65 10 43 625 Regenerate [7%/4 turns] target ally.
Marrow II 65 130 43 87 650 Regenerate [10%/4 turns] target ally.
Marrow III 130 220 87 147 675 Regenerate [10%/5 turns] target ally.
Marrow IV 220 300 147 200 700 Regenerate [10%/6 turns] target ally.
Marrow V 300 450 200 300 725 Regenerate [13%/6 turns] target ally.
Marrow VI 450 300 750 Regenerate [13%/7 turns] target ally.
Nightmare I 35 65 35 43 200 Deal [125%] damage and Sleep [3 turns] target. Death [5%/3 turns] target.
Nightmare II 65 125 43 83 750 Deal [125%] damage and Sleep [4 turns] target enemy. Death [5%/4 turns] target.
Nightmare III 125 255 83 170 800 Deal [150%] damage to target enemy and Sleep [4 turns]. Death [5%/4 turns] target.
Nightmare IV 255 380 170 253 850 Deal [175%] damage and Sleep [4 turns] target enemy. Death [5%/4 turns] target.
Nightmare V 380 475 253 317 950 Deal [175%] damage and Sleep [5 turns] target enemy. Death [5%/5 turns] target.
Nightmare VI 475 317 1000 Deal [200%] damage and Sleep [5 turns] target enemy. Death [5%/5 turns] target.
Oxygen Spray I 15 70 15 45 450 Increase target ally's Attack [40%/5 turns].
Oxygen Spray II 70 130 45 86 500 Increase target ally's Attack [40%/7 turns].
Oxygen Spray III 130 200 86 132 550 Increase target ally's Attack [50%/7 turns].
Oxygen Spray IV 200 280 132 185 600 Increase target ally's Attack [50%/9 turns].
Oxygen Spray V 280 370 185 244 650 Increase target ally's Attack [60%/9 turns].
Oxygen Spray VI 370 470 244 313 700 Increase target ally's Attack [70%/9 turns].
Oxygen Spray VII 470 313 750 Increase target ally's Attack [75%/10 turns].
Scorch I 25 110 25 73 450 Deal [125%] damage to target enemy and remove the regeneration effect from the target.
Scorch II 110 185 73 123 500 Deal [125%] damage to target enemy and remove the regeneration effect from the target. Grant Regeneration immunity [1 turn] to target.
Scorch III 185 240 123 160 550 Deal [150%] damage to target enemy and remove the regeneration effect from the target. Grant Regeneration immunity [1 turn] to target.
Scorch IV 240 360 160 240 600 Deal [150%] damage to target enemy and remove the regeneration effect from the target. Grant Regeneration immunity [3 turns] to target.
Scorch V 360 420 240 280 650 Deal [175%] damage to target enemy and remove the regeneration effect from the target. Grant Regeneration immunity [3 turns] to target.
Scorch VI 420 280 700 Deal [175%] damage to target enemy and remove the regeneration effect from the target. Grant Regeneration immunity [5 turns] to target.
Steroid Mist I 55 150 55 100 900 Increase all allies' Attack [75%/1 turn].
Steroid Mist II 150 260 100 173 1050 Increase all allies' Attack [75%/2 turns].
Steroid Mist III 260 370 173 247 1200 Increase all allies' Attack [100%/2 turns].
Steroid Mist IV 370 480 247 320 1350 Increase all allies' Attack [100%/3 turns].
Steroid Mist V 480 320 1500 Increase all allies' Attack [125%/3 turns].
Vigour I 5 45 5 30 300 Increase target ally's Attack and Resistance [25%/6 turns].
Vigour II 45 100 30 67 325 Increase target ally's Attack and Resistance [35%/6 turns].
Vigour III 100 220 67 147 350 Increase target ally's Attack and Resistance [35%/8 turns].
Vigour IV 220 340 147 227 375 Increase target ally's Attack and Resistance [45%/8 turns].
Vigour V 340 410 227 273 400 Increase target ally's Attack and Resistance [50%/9 turns].
Vigour VI 410 273 450 Increase target ally's Attack and Resistance [55%/10 turns].