Sacred Seasons 2 Wiki
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Skill Class Level End Class Level Season Level End Season Level Cost Sp Effect
Cauterize I 50 175 50 115 300 Remove the Poison status from target ally.
Cauterize II 175 300 115 198 325 Remove the Poison status from target ally and grant Poison immunity [2 turns].
Cauterize III 300 425 198 283 350 Remove the Poison status from target ally and grant Poison immunity [4 turns].
Cauterize IV 425 283 400 Remove the Poison status from target ally and grant Poison immunity [6 turns].
First Aid I 1 40 1 27 400 Heal [10%] self. Heal self an additional 100 HP.
First Aid II 40 99 27 66 425 Heal [10%] self. Heal self an additional 300 HP.
First Aid III 99 199 66 133 475 Heal [13%] self. Heal self an additional 500 HP.
First Aid IV 199 299 133 199 500 Heal [13%] self. Heal self an additional 750HP.
First Aid V 299 399 199 266 575 Heal [16%] self. Heal self an additional 1000 HP.
First Aid VI 399 499 266 333 600 Heal [16%] self. Heal self an additional 1350 HP.
First Aid VII 499 333 675 Heal [20%] self. Heal self an additional 1750 HP.
Flame Blade I 15 65 15 43 500 Critical 3x [8 turns] target ally.
Flame Blade II 65 125 43 83 520 Critical 4x [10 turns] target ally.
Flame Blade III 125 255 83 170 540 Critical 5x [10 turns] target ally.
Flame Blade IV 255 380 170 253 575 Critical 5x [13 turns] target ally.
Flame Blade V 380 475 253 317 625 Critical 6x [14 turns] target ally.
Flame Blade VI 475 317 660 Critical 7x [15 turns] target ally.
Heavy Hands I 10 50 10 33 300 Bravery [60%/4 turns] target ally.
Heavy Hands II 50 110 33 73 325 Bravery [70%/4 turns] target ally.
Heavy Hands III 110 200 73 133 350 Bravery [70%/5 turns] target ally.
Heavy Hands IV 200 290 133 193 375 Bravery [80%/5 turns] target ally.
Heavy Hands V 290 380 193 253 400 Bravery [90%/5 turns] target ally.
Heavy Hands VI 380 480 253 320 425 Bravery [95%/5 turns] target ally.
Heavy Hands VII 480 320 450 Bravery [100%/5 turns] target ally.
Leather Skin I 5 35 5 23 175 Increase target ally's defense [50%/10 turns].
Leather Skin II 35 90 23 60 200 Increase target ally's defense [65%/10 turns].
Leather Skin III 90 155 60 103 225 Increase target ally's defense [65%/11 turns].
Leather Skin IV 155 230 103 153 250 Increase target ally's defense [75%/11 turns].
Leather Skin V 230 320 153 213 275 Increase target ally's defense [75%/12 turns].
Leather Skin VI 320 415 213 277 300 Increase target ally's defense [90%/12 turns].
Leather Skin VII 415 499 277 333 325 Increase target ally's defense [90%/13 turns].
Leather Skin VIII 499 333 350 Increase target ally's defense [100%/14 turns].
Pierce I 1 21 1 14 125 Reduce target enemy's defense [25%/10 turns].
Pierce II 21 45 14 30 125 Reduce target enemy's defense [30%/10 turns].
Pierce III 45 85 30 57 150 Reduce target enemy's defense [30%/11 turns].
Pierce IV 85 165 57 110 150 Reduce target enemy's defense [35%/11 turns].
Pierce V 165 275 110 183 200 Reduce target enemy's defense [40%/12 turns].
Pierce VI 275 360 183 240 250 Reduce target enemy's defense [45%/13 turns].
Pierce VII 360 460 240 307 300 Reduce target enemy's defense [45%/14 turns].
Pierce VIII 460 307 350 Reduce target enemy's defense [50%/15 turns].
Plasma Eruption I 75 150 75 100 400 Bravery [175%/5 turns] self.
Plasma Eruption II 150 320 100 213 500 Bravery [200%/4 turns] self.
Plasma Eruption III 320 455 213 303 600 Bravery [225%/4 turns] self.
Plasma Eruption IV 455 303 700 Bravery [250%/3 turns] self.
Smoke Screen I 35 100 35 67 450 Conceal [33%/5 turns] target ally.
Smoke Screen II 100 220 67 147 475 Conceal [33%/6 turns] target ally.
Smoke Screen III 220 350 147 233 500 Conceal [50%/7 turns] target ally and increase target's Agility [20%/10 turns].
Smoke Screen IV 350 470 233 313 550 Conceal [50%/8 turns] target ally and increase target's Agility [25%/10 turns].
Smoke Screen V 470 313 700 Conceal [50%/10 turns] target ally and increase target's Agility [30%/10 turns].
Third Degree I 25 90 25 60 500 Deal [125%] to target enemy, 50% chance to damage [225%] target.
Third Degree II 90 190 60 127 550 Deal [175%] to target enemy, 50% chance to damage [250%] target.
Third Degree III 190 280 127 187 600 Deal [200%] target enemy, 50% chance to damage [325%] target.
Third Degree IV 280 375 187 250 750 Deal [225%] target enemy, 55% chance to damage [350%] target.
Third Degree V 375 499 250 333 800 Deal [225%] to target enemy, 55% chance to damage [425%] target.
Third Degree VI 499 333 850 Deal [250%] to target enemy, 60% chance to damage [450%] target.
Wild Swing I 1 25 1 17 200 Deal [110%] damage to target enemy. Has a 35% chance to Stun [1 turn] the target.
Wild Swing II 25 60 17 40 200 Deal [125%] damage to target enemy. Has a 35% chance to Stun [1 turn] the target.
Wild Swing III 60 130 40 87 225 Deal [125%] damage to target enemy. Has a 60% chance to Stun [1 turn] the target.
Wild Swing IV 130 210 87 140 300 Deal [125%] damage to target enemy. Has a 60% chance to Stun [2 turns] the target.
Wild Swing V 210 305 140 203 350 Deal [140%] damage to target enemy. Has a 60% chance to Stun [2 turns] the target.
Wild Swing VI 305 410 203 273 375 Deal [140%] damage to target enemy. Has a 85% chance to Stun [2 turns] the target.
Wild Swing VII 410 490 273 327 400 Deal [140%] damage to target enemy. Has a 100% chance to Stun [2 turns] the target.
Wild Swing VIII 490 327 500 Deal [150%] damage to target enemy. Has a 100% chance to Stun [2 turns] the target.
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