FANDOM


Skill Class Level End Class Level Season Level End Season Level Cost Sp Effect
1 25 90 25 60 100 [25%/1 turn] attack to self. Focus [100%/1 turn] self.

Cast 3, 2, 1 for COUNTDOWN.

1 90 190 60 127 100 [30%/1 turn] attack to self. Focus [90%/1 turn] self.

Cast 3, 2, 1 for COUNTDOWN.

1 190 270 127 180 100 [35%/1 turn] attack to self. Focus [100%/1 turn] self.

Cast 3, 2, 1 for COUNTDOWN.

1 270 420 180 280 100 [40%/1 turn] attack to self. Focus [100%/1 turn] self.

Cast 3, 2, 1 for COUNTDOWN.

1 420 280 100 [50%/1 turn] attack to self. Focus [100%/1 turn] self.

Cast 3, 2, 1 for COUNTDOWN.

2 20 80 20 53 200 Euphoria [25%/2 turns] self . Focus [90%/2 turns] self.

Cast 3, 2, 1 for COUNTDOWN.

2 80 180 53 120 200 Euphoria [30%/2 turns] self. Focus [90%/2 turns] self.

Cast 3, 2, 1 for COUNTDOWN.

2 180 290 120 193 200 Euphoria [35%/2 turns] self. Focus [90%/2 turns] self.

Cast 3, 2, 1 for COUNTDOWN.

2 290 430 193 287 200 Euphoria [40%/2 turns] self. Focus [90%/2 turns] self.

Cast 3, 2, 1 for COUNTDOWN.

2 430 287 200 Euphoria [50%/2 turns] self. Focus [90%/2 turns] self.

Cast 3, 2, 1 for COUNTDOWN.

3 15 70 15 47 800 Bravery [25%/3 turns] self. Focus [90%/3 turns] self.

Cast 3, 2, 1 for COUNTDOWN.

3 70 260 47 173 850 Bravery [30%/3 turns] self. Focus [90%/3 turns] self.

Cast 3, 2, 1 for COUNTDOWN.

3 260 370 173 247 900 Bravery [35%/3 turns] self. Focus [90%/3 turns] self.

Cast 3, 2, 1 for COUNTDOWN.

3 370 480 247 320 950 Bravery [45%/3 turns] self. Focus [90%/3 turns] self.

Cast 3, 2, 1 for COUNTDOWN.

3 480 320 1000 Bravery [50%/3 turns] self. Focus [90%/3 turns] self.

Cast 3, 2, 1 for COUNTDOWN.

Bang and Burn I 30 110 30 73 800 Confuse [2 turns] and Berserk [-15%/2 turns] all enemies.
Bang and Burn II 110 270 73 180 850 Confuse [2 turns] and Berserk [-20%/2 turns] all enemies.
Bang and Burn III 270 340 180 227 900 Confuse [3 turns] and Berserk [-20%/3 turns] all enemies.
Bang and Burn IV 340 410 227 273 950 Confuse [3 turns] and Berserk [-25%/3 turns] all enemies.
Bang and Burn V 410 273 1000 Confuse [3 turns] and Berserk [-30%/3 turns] all enemies.
Deep Cover 1 1 Passive Passive - Begin combat with Conceal [90%/5 turns].
Detonate I 50 120 50 80 2000 Detonation! [300%] Damage to target enemy, [100%] Damage to all enemies. Stun [3 turns] and Focus [90%/3 turns] self. Uses all remaining SP, and make self immune to hastes [3 turns].
Detonate II 120 310 80 207 2250 Detonation! [300%] Damage to target enemy, [150%] Damage to all enemies. Stun [3 turns] and Focus [90%/3 turns] self. Uses all remaining SP, and make self immune to hastes [3 turns].
Detonate III 310 499 207 333 3000 Detonation! [300%] Damage to target enemy, [150%] Damage and Stun [1 turn] to all enemies. Stun [3 turns] and Focus [90%/3 turns] self. Uses all remaining SP, and make self immune to hastes [3 turns].
Detonate IV 499 333 3500 Detonation! [300%] Damage to target enemy, [200%] Damage and Stun [1 turn] to all enemies. Stun [3 turns] and Focus [90%/3 turns] self. Uses all remaining SP, and make self immune to hastes [3 turns].
Disguise I 1 45 1 30 500 Conceal [90%/10 turns] self.
Disguise II 45 130 30 87 600 Conceal [90%/20 turns] self.
Disguise III 130 240 87 160 700 Conceal [90%/40 turns] self.
Disguise IV 240 350 160 233 800 Conceal [90%/80 turns] self.
Disguise V 350 460 233 307 900 Conceal [90%/160 turns] self.
Disguise VI 460 307 1000 Conceal [90%/255 turns] self.
Mole I 5 35 5 23 300 Decrease target enemy's Agility [25%/10 turns]. Increase self's Accuracy [50%/10 turns].
Mole II 35 170 23 113 340 Decrease target enemy's Agility [30%/10 turns]. Increase self's Accuracy [60%/10 turns].
Mole III 170 280 113 187 380 Decrease target enemy's Agility [35%/10 turns]. Increase self's Accuracy [70%/10 turns].
Mole IV 280 390 187 260 420 Decrease target enemy's Agility [40%/10 turns]. Increase self's Accuracy [80%/10 turns].
Mole V 390 450 260 300 460 Decrease target enemy's Agility [45%/10 turns]. Increase self's Accuracy [90%/10 turns].
Mole VI 450 300 500 Decrease target enemy's Agility [50%/10 turns]. Increase self's Accuracy [100%/10 turns].
Safe House I 1 60 1 40 400 Heal [10%] and Conceal [90%/1 turn] target ally.
Safe House II 60 140 40 93 440 Heal [11%] and Conceal [90%/1 turn] target ally.
Safe House III 140 250 93 167 480 Heal [12%] and Conceal [90%/2 turns] target ally.
Safe House IV 250 360 167 240 520 Heal [13%] and Conceal [90%/2 turns] target ally.
Safe House V 360 470 240 313 560 Heal [14%] and Conceal [90%/3 turns] target ally.
Safe House VI 470 313 600 Heal [15%] and Conceal [90%/3 turns] target ally.
Sleeper Agent I 10 150 10 100 400 Charm [2 turns] and Sleep [2 turns] target enemy.
Sleeper Agent II 150 300 100 200 500 Charm [2 turns] and Sleep [1 turn] target enemy.
Sleeper Agent III 300 440 200 293 600 Charm [3 turns] and Sleep [3 turns] target enemy.
Sleeper Agent IV 440 293 700 Charm [3 turns] and Sleep [2 turns] target enemy.
Structural Damage I 40 100 40 67 900 Reduce the Defense of all enemies [30%/10 turns].
Structural Damage II 100 210 67 140 1000 Reduce the Defense of all enemies [35%/12 turns].
Structural Damage III 210 330 140 220 1100 Reduce the Defense of all enemies [40%/15 turns].
Structural Damage IV 330 490 220 327 1200 Reduce the Defense of all enemies [45%/18 turns].
Structural Damage V 490 327 1300 Reduce the Defense of all enemies [50%/20 turns].