Death Crab, Nightmare Crab, Tender |
|
Regeneration- Regenerate [5%/10 turns] self.
|
Self |
|
|
5 |
10
|
Amber Fetch, Fetch, Genie |
|
Soul Steal- Reduce Resistance [20%/10 turns] target enemy.
- Regenerate [10%/7 turns] self.
- Does 50% damage for [7 turns].
|
Self |
|
|
10 |
7
|
Mistress Woe, Wailer |
|
Silk Sack- Regenerate [5%/10 turns] target ally.
- Increase Resistance [20%/10 turns] target ally.
|
Target |
|
|
5 |
10
|
Amber, Apoidea |
|
Honey Drip- Regenerate [3%/20 turns] target ally.
|
Target |
|
|
3 |
20
|
The Puppeteer |
|
Shared Flesh- Regenerate [20%/5 turns] target enemy.
- Regenerate [3%/5 turns] self.
|
|
Target |
|
20 |
5
|
The Puppeteer |
|
Shared Flesh- Regenerate [20%/5 turns] target enemy.
- Regenerate [3%/5 turns] self.
|
Self |
|
|
3 |
5
|
Brutus |
|
Giant Growth- Euphoria [200%/99 turns] self.
- Berserk+ [20%/99 turns] self.
- Regenerate [3%/99 turns] self.
|
Self |
|
|
3 |
99
|
Beelzebufo |
|
Monstrous Growth- Euphoria [200%/99 turns] self.
- Berserk+ [20%/99 turns] self.
- Regenerate [5%/99 turns] self.
|
Self |
|
|
5 |
99
|
Venombreath |
|
Selch Regeneration- Regenerate [20%/10 turns] self.
|
Self |
|
|
20 |
10
|
|
Spring Shaman, Summer Shaman, Fall Shaman, Winter Shaman |
Marrow I- Regenerate [7%/4 turns] target ally.
|
Target |
|
|
7 |
4
|
|
Spring Shaman, Summer Shaman, Fall Shaman, Winter Shaman |
Marrow II- Regenerate [10%/4 turns] target ally.
|
Target |
|
|
10 |
4
|
|
Spring Shaman, Summer Shaman, Fall Shaman, Winter Shaman |
Marrow III- Regenerate [10%/5 turns] target ally.
|
Target |
|
|
10 |
5
|
|
Spring Shaman, Summer Shaman, Fall Shaman, Winter Shaman |
Marrow IV- Regenerate [10%/6 turns] target ally.
|
Target |
|
|
10 |
6
|
|
Spring Shaman, Summer Shaman, Fall Shaman, Winter Shaman |
Marrow V- Regenerate [13%/6 turns] target ally.
|
Target |
|
|
13 |
6
|
|
Fall Hunter |
Breeze VI- Regenerate [15%/9 turns] target ally.
- Increase Agility [50%/9 turns] target ally.
|
Target |
|
|
15 |
9
|
|
Spring Clown |
Fog Light II- Focus [40%/11 turns] self.
- Increase Agility [75%/11 turns] self.
- Regenerate [12%/11 turns] self.
|
Self |
|
|
12 |
12
|
|
Spring Clown |
Fog Light III- Focus [50%/12 turns] self.
- Increase Agility [100%/12 turns] self.
- Regenerate [12%/12 turns] self.
|
Self |
|
|
12 |
13
|
|
Spring Clown |
Fog Light IV- Focus [50%/14 turns] self.
- Increase Agility [110%/14 turns] self.
- Regenerate [16%/14 turns] self.
|
Self |
|
|
16 |
15
|
|
Spring Clown |
Fog Light V- Focus [50%/15 turns] self.
- Increase Agility [120%/15 turns] self.
- Regenerate [16%/15 turns] self.
|
Self |
|
|
16 |
16
|
|
Spring Shaman |
Osmose I- Curse [15%/4 turns] target enemy.
- Regenerate [10%/4 turns] self.
|
Self |
|
|
10 |
5
|
|
Spring Shaman |
Osmose II- Curse [20%/5 turns] target enemy.
- Regenerate [15%/5 turns] self.
|
Self |
|
|
15 |
6
|
|
Spring Shaman |
Osmose III- Curse [25%/6 turns] target enemy.
- Regenerate [20%/6 turns] self.
|
Self |
|
|
20 |
7
|
|
Spring Shaman |
Osmose IV- Curse [30%/7 turns] target enemy.
- Regenerate [30%/7 turns] self.
|
Self |
|
|
30 |
8
|
|
Summer Shaman |
Harvest Time I- Regenerate [10%/4 turns] all allies.
|
All |
|
|
10 |
4
|
|
Summer Shaman |
Harvest Time II- Regenerate [15%/4 turns] all allies.
|
All |
|
|
15 |
4
|
|
Summer Shaman |
Harvest Time V- Regenerate [25%/6 turns] all allies.
|
All |
|
|
25 |
6
|
|
Summer Clown |
Puppet Show I- Focus [50%/5 turns] self.
- Regenerate [12%/5 turns] self.
|
Self |
|
|
12 |
6
|
|
Summer Clown |
Puppet Show II- Focus [50%/5 turns] self.
- Regenerate [15%/5 turns] self.
|
Self |
|
|
15 |
6
|
|
Summer Clown |
Puppet Show III- Focus [60%/6 turns] self.
- Regenerate [15%/6 turns] self.
|
Self |
|
|
15 |
7
|
|
Summer Clown |
Puppet Show IV- Focus [60%/6 turns] self.
- Regenerate [18%/6 turns] self.
|
Self |
|
|
18 |
7
|
|
Summer Clown |
Puppet Show V- Focus [60%/7 turns] self.
- Regenerate [20%/7 turns] self.
|
Self |
|
|
20 |
8
|
|
Fall Witch |
Golden Nectar I- Regenerate [10%/3 turns] target ally.
|
Target |
|
|
10 |
3
|
|
Fall Witch |
Golden Nectar II- Regenerate [10%/3 turns] target ally.
- Heal [5%] target ally.
|
Target |
|
|
10 |
3
|
|
Fall Witch |
Golden Nectar III- Regenerate [15%/4 turns] target ally.
- Heal [5%] target ally.
|
Target |
|
|
15 |
4
|
|
Fall Witch |
Golden Nectar IV- Regenerate [15%/4 turns] target ally.
- Heal [10%] target ally.
|
Target |
|
|
15 |
4
|
|
Fall Witch |
Golden Nectar V- Regenerate [20%/5 turns] target ally.
- Heal [10%] target ally.
|
Target |
|
|
20 |
5
|
|
Fall Witch |
Golden Nectar VI- Regenerate [25%/6 turns] target ally.
- Heal [10%] target ally.
|
Target |
|
|
25 |
6
|
|
Winter Witch |
Chinook III- Heal [20%] all allies.
- Regenerate [5%/2 turns] all allies.
|
All |
|
|
5 |
2
|
|
Winter Witch |
Chinook IV- Heal [20%] all allies.
- Regenerate [5%/3 turns] all allies.
|
All |
|
|
5 |
3
|
|
Winter Witch |
Chinook V- Heal [25%] all allies.
- Regenerate [5%/4 turns] all allies.
|
All |
|
|
5 |
4
|
|
Summer Ranger |
Life Jerky I- Regenerate [15%/6 turns] target ally.
|
Target |
|
|
15 |
6
|
|
Summer Ranger |
Life Jerky II- Regenerate [18%/6 turns] target ally.
|
Target |
|
|
18 |
6
|
|
Summer Ranger |
Life Jerky VI- Regenerate [24%/10 turns] target ally.
|
Target |
|
|
24 |
10
|
|
Spring Priest |
Holy Water I- Regenerate [50%/2 turns] target ally.
- Has a 5% chance to Heal [50%] target ally.
|
Target |
|
|
50 |
2
|
|
Spring Priest |
Holy Water II- Regenerate [60%/2 turns] target ally.
- Has a 5% chance to Heal [60%] target ally.
|
Target |
|
|
60 |
2
|
|
Spring Priest |
Holy Water III- Regenerate [60%/3 turns] target ally.
- Has a 5% chance to Heal [60%] target ally.
|
Target |
|
|
60 |
3
|
|
Spring Priest |
Holy Water IV- Regenerate [70%/3 turns] target ally.
- Has a 5% chance to Heal [70%] target ally.
|
Target |
|
|
70 |
3
|
|
Spring Priest |
Holy Water V- Regenerate [80%/3 turns] target ally.
- Has a 5% chance to Heal [80%] target ally.
|
Target |
|
|
80 |
3
|
|
Spring Priest |
Red Rain II- Regenerate [40%/4 turns] all allies.
- Bravery [60%/4 turns] all allies.
- Has a 5% chance per ally to Heal [40%].
|
All |
|
|
40 |
4
|
|
Spring Priest |
Red Rain III- Regenerate [50%/5 turns] all allies.
- Bravery [70%/5 turns] all allies.
- Has a 5% chance per ally to Heal [50%].
|
All |
|
|
50 |
5
|
|
Spring Priest |
Red Rain IV- Regenerate [60%/5 turns] all allies.
- Bravery [75%/5 turns] all allies.
- Has a 5% chance per ally to Heal [60%].
|
All |
|
|
60 |
5
|
|
Winter Priest |
Full Moon V- Heal [90%] all allies.
- Remove Charm effects from all allies.
- Has a 5% chance per ally to Regenerate [20%/4 turns].
|
All |
|
5 |
20 |
4
|
|
Winter Priest |
Full Moon II- Heal [70%] all allies.
- Remove Charm effects from all allies.
- Has a 5% chance per ally to Regenerate [10%/2 turns].
|
All |
|
5 |
10 |
2
|
|
Winter Priest |
Full Moon III- Heal [80%] all allies.
- Remove Charm effects from all allies.
- Has a 5% chance per ally to Regenerate [10%/2 turns].
|
All |
|
5 |
10 |
2
|
|
Winter Priest |
Full Moon IV- Heal [80%] all allies.
- Remove Charm effects from all allies.
- Has a 5% chance per ally to Regenerate [20%/4 turns].
|
All |
|
5 |
20 |
4
|
|
Fall Priest |
Blood Bath I- Heal [25%] all allies.
- Curse [5%/3 turns] all allies.
- Has a 5% chance per ally to Regenerate [5%/3 turns].
|
All |
|
5 |
5 |
3
|
|
Fall Priest |
Blood Bath II- Heal [27%] all allies.
- Curse [5%/3 turns] all allies.
- Has a 5% chance per ally to Regenerate [5%/3 turns].
|
All |
|
5 |
5 |
3
|
|
Fall Priest |
Blood Bath III- Heal [30%] all allies.
- Curse [5%/3 turns] all allies.
- Has a 5% chance per ally to Regenerate [5%/3 turns].
|
All |
|
5 |
5 |
3
|
|
Fall Priest |
Blood Bath IV- Heal [30%] all allies.
- Curse [5%/2 turns] all allies.
- Has a 5% chance per ally to Regenerate [5%/3 turns].
|
All |
|
5 |
5 |
3
|
|
Fall Priest |
Blood Bath V- Heal [33%] all allies.
- Curse [5%/2 turns] all allies.
- Has a 5% chance per ally to Regenerate [5%/3 turns].
|
All |
|
5 |
5 |
3
|
|
Fall Priest |
Blood Bath VI- Heal [35%] all allies.
- Curse [5%/2 turns] all allies.
- Has a 5% chance per ally to Regenerate [5%/3 turns].
|
All |
|
5 |
5 |
3
|
|
Fall Priest |
Hemogenesis I- Regenerate [5%/10 turns] self.
|
Self |
|
|
5 |
11
|
|
Fall Priest |
Hemogenesis III- Regenerate [10%/13 turns] self.
|
Self |
|
|
10 |
14
|
|
Fall Priest |
Hemogenesis V- Regenerate [10%/20 turns] self.
|
Self |
|
|
10 |
21
|
|
Fall Priest |
Bloodlines I- Heal [90%] target ally.
- Curse [10%/2 turns] self.
- Has a 5% chance to Regenerate [25%/2 turns] target ally.
|
Target |
|
5 |
25 |
2
|
|
Fall Priest |
Bloodlines II- Heal [100%] target ally.
- Curse [10%/2 turns] self.
- Has a 5% chance to Regenerate [25%/2 turns] target ally.
|
Target |
|
5 |
25 |
2
|
|
Fall Priest |
Bloodlines III- Heal [110%] target ally.
- Curse [7%/2 turns] self.
- Has a 5% chance to Regenerate [25%/2 turns] target ally.
|
Target |
|
5 |
25 |
2
|
|
Fall Priest |
Bloodlines IV- Heal [120%] target ally.
- Curse [7%/2 turns] self.
- Has a 5% chance to Regenerate [25%/2 turns] target ally.
|
Target |
|
5 |
25 |
2
|
|
Fall Priest |
Bloodlines V- Heal [130%] target ally.
- Curse [7%/2 turns] self.
- Has a 5% chance to Regenerate [25%/2 turns] target ally.
|
Target |
|
5 |
25 |
2
|
|
Fall Priest |
Transfusion I- Regenerate [20%/5 turns] target ally.
- Curse [5%/5 turns] self.
- Reduce Accuracy [25%/5 turns] self.
- Reduce Agility [25%/5 turns] self.
- Reduce Attack [25%/5 turns] self.
- Reduce Defense [25%/5 turns] self.
- Reduce Luck [25%/5 turns] self.
- Reduce Resistance [25%/5 turns] self.
- Increase Accuracy [150%/5 turns] target ally.
- Increase Agility [150%/5 turns] target ally.
- Increase Attack [150%/5 turns] target ally.
- Increase Defense [150%/5 turns] target ally.
- Increase Luck [150%/5 turns] target ally.
- Increase Resistance [150%/5 turns] target ally.
|
Target |
|
|
20 |
5
|
|
Fall Priest |
Transfusion IV- Regenerate [30%/5 turns] target ally.
- Curse [5%/5 turns] self.
- Reduce Accuracy [25%/5 turns] self.
- Reduce Agility [25%/5 turns] self.
- Reduce Attack [25%/5 turns] self.
- Reduce Defense [25%/5 turns] self.
- Reduce Luck [25%/5 turns] self.
- Reduce Resistance [25%/5 turns] self.
- Increase Accuracy [225%/5 turns] target ally.
- Increase Agility [225%/5 turns] target ally.
- Increase Attack [225%/5 turns] target ally.
- Increase Defense [225%/5 turns] target ally.
- Increase Luck [225%/5 turns] target ally.
- Increase Resistance [225%/5 turns] target ally.
|
Target |
|
|
30 |
5
|
|
Spring Shaman, Summer Shaman, Fall Shaman, Winter Shaman |
Marrow VI- Regenerate [13%/7 turns] target ally.
|
Target |
|
|
13 |
7
|
|
Winter Shaman |
Scavenge II- Regenerate [11%/6 turns] all allies.
|
All |
|
|
11 |
6
|
|
Winter Shaman |
Scavenge IV- Regenerate [13%/8 turns] all allies.
|
All |
|
|
13 |
8
|
|
Winter Shaman |
Scavenge I- Regenerate [10%/6 turns] all allies.
|
All |
|
|
10 |
6
|
Xero |
|
Chew- Poison [50%/20 turns] target enemy.
- Regenerate [1%/20 turns] self.
|
Self |
|
|
1 |
20
|
|
Spring Clown |
Fog Light I- Focus [40%/11 turns] self.
- Increase Agility [75%/11 turns] self.
- Regenerate [8%/11 turns] self.
|
Self |
|
|
8 |
12
|
|
Spring Clown, Summer Clown, Fall Clown, Winter Clown |
Spotlight I- Focus [30%/10 turns] self.
- Increase Defense [20%/10 turns] self.
- Increase Resistance [20%/10 turns] self.
- Regenerate [5%/10 turns] self.
|
Self |
|
|
5 |
11
|
|
Spring Clown, Summer Clown, Fall Clown, Winter Clown |
Spotlight II- Focus [30%/10 turns] self.
- Increase Defense [20%/10 turns] self.
- Increase Resistance [20%/10 turns] self.
- Regenerate [8%/10 turns] self.
|
Self |
|
|
8 |
11
|
|
Spring Clown, Summer Clown, Fall Clown, Winter Clown |
Spotlight III- Focus [30%/12 turns] self.
- Increase Defense [30%/12 turns] self.
- Increase Resistance [30%/12 turns] self.
- Regenerate [8%/12 turns] self.
|
Self |
|
|
8 |
13
|
|
Spring Clown, Summer Clown, Fall Clown, Winter Clown |
Spotlight IV- Focus [40%/12 turns] self.
- Increase Defense [40%/12 turns] self.
- Increase Resistance [40%/12 turns] self.
- Regenerate [11%/12 turns] self.
|
Self |
|
|
11 |
13
|
|
Spring Clown, Summer Clown, Fall Clown, Winter Clown |
Spotlight V- Focus [40%/12 turns] self.
- Increase Defense [40%/12 turns] self.
- Increase Resistance [40%/12 turns] self.
- Regenerate [14%/12 turns] self.
|
Self |
|
|
14 |
13
|
|
Spring Clown, Summer Clown, Fall Clown, Winter Clown |
Spotlight VI- Focus [40%/12 turns] self.
- Increase Defense [50%/12 turns] self.
- Increase Resistance [50%/12 turns] self.
- Regenerate [15%/12 turns] self.
|
Self |
|
|
15 |
13
|
|
Summer Shaman |
Harvest Time III- Regenerate [15%/6 turns] all allies.
|
All |
|
|
15 |
6
|
|
Summer Shaman |
Harvest Time IV- Regenerate [20%/6 turns] all allies.
|
All |
|
|
20 |
6
|
|
Spring Priest |
Morning Dew I- Heal [10%] target ally.
- Has a 5% chance to Heal [20%] target ally.
- Increase Agility [50%/15 turns] target ally.
- Regenerate [10%/15 turns] target ally.
|
Target |
|
|
10 |
15
|
|
Winter Priest |
Moonshine I- Regenerate [10%/5 turns] target ally.
- Heal [10%] all allies.
- Remove Confuse effects from all allies.
|
Target |
|
|
10 |
5
|
|
Winter Priest |
Moonshine III- Regenerate [10%/8 turns] target ally.
- Heal [12%] all allies.
- Remove Confuse effects from all allies.
|
Target |
|
|
10 |
8
|
|
Winter Priest |
Moonshine IV- Regenerate [10%/10 turns] target ally.
- Heal [13%] all allies.
- Remove Confuse effects from all allies.
|
Target |
|
|
10 |
10
|
|
Winter Priest |
Moonshine V- Regenerate [10%/10 turns] target ally.
- Heal [15%] all allies.
- Remove Confuse effects from all allies.
|
Target |
|
|
10 |
10
|
|
Fall Priest |
Hemogenesis II- Regenerate [5%/13 turns] self.
|
Self |
|
|
5 |
14
|
|
Fall Hunter |
Breeze I- Regenerate [10%/5 turns] target ally.
- Increase Agility [20%/5 turns] target ally.
|
Target |
|
|
10 |
5
|
|
Fall Hunter |
Breeze II- Regenerate [11%/5 turns] target ally.
- Increase Agility [20%/5 turns] target ally.
|
Target |
|
|
11 |
5
|
|
Fall Hunter |
Breeze III- Regenerate [12%/7 turns] target ally.
- Increase Agility [35%/7 turns] target ally.
|
Target |
|
|
12 |
7
|
|
Fall Hunter |
Breeze IV- Regenerate [13%/7 turns] target ally.
- Increase Agility [35%/7 turns] target ally.
|
Target |
|
|
13 |
7
|
|
Fall Hunter |
Breeze V- Regenerate [14%/9 turns] target ally.
- Increase Agility [50%/9 turns] target ally.
|
Target |
|
|
14 |
9
|
|
Spring Priest |
Morning Dew II- Heal [10%] target ally.
- Has a 5% chance to Heal [22%] target ally.
- Increase Agility [60%/16 turns] target ally.
- Regenerate [12%/16 turns] target ally.
|
Target |
|
|
12 |
16
|
|
Spring Priest |
Morning Dew III- Heal [10%] target ally.
- Has a 5% chance to Heal [24%] target ally.
- Increase Agility [70%/17 turns] target ally.
- Regenerate [14%/17 turns] target ally.
|
Target |
|
|
14 |
17
|
|
Spring Priest |
Morning Dew IV- Heal [10%] target ally.
- Has a 5% chance to Heal [26%] target ally.
- Increase Agility [80%/18 turns] target ally.
- Regenerate [16%/18 turns] target ally.
|
Target |
|
|
16 |
18
|
|
Spring Priest |
Morning Dew V- Heal [10%] target ally.
- Has a 5% chance to Heal [28%] target ally.
- Increase Agility [90%/19 turns] target ally.
- Regenerate [18%/19 turns] target ally.
|
Target |
|
|
18 |
19
|
|
Spring Priest |
Morning Dew VI- Heal [10%] target ally.
- Has a 5% chance to Heal [30%] target ally.
- Increase Agility [100%/20 turns] target ally.
- Regenerate [20%/20 turns] target ally.
|
Target |
|
|
20 |
20
|
|
Spring Priest |
Rain Dance- Remove Poison effects from all allies.
- Increase Resistance [75%/10 turns] all allies.
- Regenerate [10%/10 turns] all allies.
|
All |
|
|
10 |
10
|
|
Summer Ranger |
Life Jerky III- Regenerate [18%/8 turns] target ally.
|
Target |
|
|
18 |
8
|
|
Summer Ranger |
Life Jerky IV- Regenerate [21%/8 turns] target ally.
|
Target |
|
|
21 |
8
|
|
Summer Ranger |
Life Jerky V- Regenerate [21%/10 turns] target ally.
|
Target |
|
|
21 |
10
|
|
Winter Shaman |
Scavenge III- Regenerate [12%/8 turns] all allies.
|
All |
|
|
12 |
8
|
|
Winter Shaman |
Scavenge V- Regenerate [14%/8 turns] all allies.
|
All |
|
|
14 |
8
|
|
Winter Shaman |
Scavenge VI- Regenerate [15%/8 turns] all allies.
|
All |
|
|
15 |
8
|
|
Spring Priest |
Red Rain I- Regenerate [30%/4 turns] all allies.
- Bravery [50%/4 turns] all allies.
- Has a 5% chance per ally to Heal [30%].
|
All |
|
|
30 |
4
|
|
Winter Priest |
Moonshine II- Regenerate [10%/5 turns] target ally.
- Heal [11%] all allies.
- Remove Confuse effects from all allies.
|
Target |
|
|
10 |
5
|
|
Winter Priest |
Full Moon I- Heal [60%] all allies.
- Remove Charm effects from all allies.
- Has a 5% chance per ally to Regenerate [10%/2 turns].
|
All |
|
5 |
10 |
2
|
|
Fall Priest |
Hemogenesis IV- Regenerate [10%/16 turns] self.
|
Self |
|
|
10 |
17
|
|
Spring Hypnotist |
Chrysalis I- Reduce Attack [99%/3 turns] target ally.
- Regenerate [20%/3 turns] target ally.
|
Target |
|
|
20 |
3
|
|
Spring Hypnotist |
Chrysalis III- Reduce Attack [99%/4 turns] target ally.
- Regenerate [33%/4 turns] target ally.
|
Target |
|
|
33 |
4
|
|
Spring Hypnotist |
Chrysalis IV- Reduce Attack [75%/4 turns] target ally.
- Regenerate [33%/4 turns] target ally.
|
Target |
|
|
33 |
4
|
|
Spring Hypnotist |
Chrysalis V- Reduce Attack [75%/5 turns] target ally.
- Regenerate [33%/5 turns] target ally.
|
Target |
|
|
33 |
5
|
|
Spring Hypnotist |
Chrysalis II- Reduce Attack [99%/4 turns] target ally.
- Regenerate [20%/4 turns] target ally.
|
Target |
|
|
20 |
4
|
|
Spring Scout |
Glowing Gills I- Increase Agility [100%/10 turns] all allies.
- Increase Resistance [95%/10 turns] all allies.
- Has a 25% chance per ally to Regenerate [20%/10 turns].
|
All |
|
25 |
20 |
10
|
|
Spring Scout |
Glowing Gills II- Increase Agility [100%/10 turns] all allies.
- Increase Resistance [105%/10 turns] all allies.
- Has a 25% chance per ally to Regenerate [20%/10 turns].
|
All |
|
25 |
20 |
10
|
|
Spring Scout |
Glowing Gills III- Increase Agility [100%/13 turns] all allies.
- Increase Resistance [105%/13 turns] all allies.
- Has a 25% chance per ally to Regenerate [20%/13 turns].
|
All |
|
25 |
20 |
13
|
|
Spring Scout |
Glowing Gills IV- Increase Agility [100%/13 turns] all allies.
- Increase Resistance [115%/13 turns] all allies.
- Has a 25% chance per ally to Regenerate [20%/13 turns].
|
All |
|
25 |
20 |
13
|
|
Spring Scout |
Glowing Gills V- Increase Agility [100%/15 turns] all allies.
- Increase Resistance [115%/15 turns] all allies.
- Has a 25% chance per ally to Regenerate [20%/15 turns].
|
All |
|
25 |
20 |
15
|
|
Spring Scout |
Glowing Gills VI- Increase Agility [100%/15 turns] all allies.
- Increase Resistance [125%/15 turns] all allies.
- Has a 25% chance per ally to Regenerate [20%/15 turns].
|
All |
|
25 |
20 |
15
|
|
Spring Shaman |
Photosynthesis- Regenerate [1%] self for the remainder of combat. *Passive*
|
Self |
|
|
1 |
Passive
|
Skull-Eater |
|
Ecdysis- Reduce Defense [100%/100 turns] self.
- Hasten [75%/100 turns] self.
- Regenerate [2%/100 turns] self.
|
Self |
|
|
2 |
100
|
|
Fall Priest |
Transfusion II- Increase Attack [175%/5 turns] target ally.
- Curse [5%/5 turns] self.
- Reduce Accuracy [25%/5 turns] self.
- Reduce Agility [25%/5 turns] self.
- Reduce Attack [25%/5 turns] self.
- Reduce Defense [25%/5 turns] self.
- Reduce Luck [25%/5 turns] self.
- Reduce Resistance [25%/5 turns] self.
- Increase Accuracy [175%/5 turns] target ally.
- Increase Agility [175%/5 turns] target ally.
- Increase Defense [175%/5 turns] target ally.
- Increase Luck [175%/5 turns] target ally.
- Increase Resistance [175%/5 turns] target ally.
- Regenerate [20%/6 turns] target ally.
|
Target |
|
|
20 |
6
|
|
Fall Priest |
Transfusion III- Increase Attack [200%/5 turns] target ally.
- Regenerate [30%/4 turns] target ally.
- Curse [5%/5 turns] self.
- Reduce Accuracy [25%/5 turns] self.
- Reduce Agility [50%/5 turns] self.
- Reduce Attack [25%/5 turns] self.
- Reduce Defense [25%/5 turns] self.
- Reduce Luck [25%/5 turns] self.
- Reduce Resistance [25%/5 turns] self.
- Increase Accuracy [200%/5 turns] target ally.
- Increase Agility [200%/5 turns] target ally.
- Increase Defense [200%/5 turns] target ally.
- Increase Luck [200%/5 turns] target ally.
- Increase Resistance [200%/5 turns] target ally.
|
Target |
|
|
30 |
4
|
|
Summer Butcher |
Gristle I- Focus [80%/3 turns] self.
- Heal [5%] self.
- Regenerate [20%/3 turns] self.
|
Self |
|
|
20 |
4
|
|
Summer Butcher |
Gristle II- Focus [70%/3 turns] self.
- Heal [5%] self.
- Increase Defense [333%/3 turns] self.
- Increase Resistance [333%/3 turns] self.
- Regenerate [20%/3 turns] self.
|
Self |
|
|
20 |
4
|
|
Spring Mandrake, Summer Mandrake, Fall Mandrake, Winter Mandrake |
Overgrowth- Regenerate [15%/3 turns] target ally.
- Reduce Agility [20%/3 turns] target ally.
|
Target |
|
|
15 |
3
|
|
Spring Mandrake, Summer Mandrake, Fall Mandrake, Winter Mandrake |
Overgrowth II- Regenerate [17%/3 turns] target ally.
- Reduce Agility [20%/3 turns] target ally.
|
Target |
|
|
17 |
3
|
|
Spring Mandrake, Summer Mandrake, Fall Mandrake, Winter Mandrake |
Overgrowth III- Regenerate [19%/3 turns] target ally.
- Reduce Agility [20%/3 turns] target ally.
|
Target |
|
|
19 |
3
|
|
Spring Mandrake, Summer Mandrake, Winter Mandrake |
Overgrowth IV- Regenerate [21%/3 turns] target ally.
- Reduce Agility [20%/3 turns] target ally.
|
Target |
|
|
21 |
3
|
|
Spring Mandrake, Summer Mandrake, Fall Mandrake, Winter Mandrake |
Overgrowth V- Regenerate [23%/3 turns] target ally.
- Reduce Agility [20%/3 turns] target ally.
|
Target |
|
|
23 |
3
|
|
Spring Mandrake, Summer Mandrake, Fall Mandrake, Winter Mandrake |
Overgrowth VI- Regenerate [25%/3 turns] target ally.
- Reduce Agility [20%/3 turns] target ally.
|
Target |
|
|
25 |
3
|
|
Summer Mandrake |
Hearty Stew- Heal [20%] target ally.
- Regenerate [5%/9 turns] target ally.
|
Target |
|
|
5 |
9
|
|
Summer Mandrake |
Hearty Stew II- Heal [22%] target ally.
- Regenerate [6%/9 turns] target ally.
|
Target |
|
|
6 |
9
|
|
Summer Mandrake |
Hearty Stew III- Heal [24%] target ally.
- Regenerate [7%/9 turns] target ally.
|
Target |
|
|
7 |
9
|
|
Summer Mandrake |
Hearty Stew IV- Heal [26%] target ally.
- Regenerate [8%/9 turns] target ally.
|
Target |
|
|
8 |
9
|
|
Summer Mandrake |
Hearty Stew V- Heal [28%] target ally.
- Regenerate [9%/9 turns] target ally.
|
Target |
|
|
9 |
9
|
|
Summer Mandrake |
Hearty Stew VI- Heal [30%] target ally.
- Regenerate [10%/9 turns] target ally.
|
Target |
|
|
10 |
9
|
|
Fall Mandrake |
Overgrowth IV- Regenerate [23%/3 turns] target ally.
- Reduce Agility [20%/3 turns] target ally.
|
Target |
|
|
23 |
3
|