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Curse[]

Used By Enemy Type Used By Class Skill Own Team Enemy Team Chance Value Turns
Hound of Horrors Shadowed Heart
  • Curse [3%/10 turns] self.
  • Increase Attack [100%/10 turns] self.
Self 3 10
Spring Witch, Summer Witch, Fall Witch, Winter Witch Curse I
  • Curse [5%/4 turns] target enemy.
Target 5 4
Spring Witch, Summer Witch, Fall Witch, Winter Witch Curse II
  • Curse [5%/6 turns] target enemy.
Target 5 6
Spring Witch, Summer Witch, Fall Witch, Winter Witch Curse III
  • Curse [10%/6 turns] target enemy.
Target 10 6
Spring Witch, Summer Witch, Fall Witch, Winter Witch Curse IV
  • Curse [10%/8 turns] target enemy.
Target 10 8
Spring Witch, Summer Witch, Fall Witch, Winter Witch Curse V
  • Curse [15%/8 turns] target enemy.
Target 15 8
Spring Witch, Summer Witch, Fall Witch, Winter Witch Curse VI
  • Curse [15%/10 turns] target enemy.
Target 15 10
Spring Shaman Osmose I
  • Curse [15%/4 turns] target enemy.
  • Regenerate [10%/4 turns] self.
Target 15 4
Spring Shaman Osmose II
  • Curse [20%/5 turns] target enemy.
  • Regenerate [15%/5 turns] self.
Target 20 5
Spring Shaman Osmose III
  • Curse [25%/6 turns] target enemy.
  • Regenerate [20%/6 turns] self.
Target 25 6
Spring Shaman Osmose IV
  • Curse [30%/7 turns] target enemy.
  • Regenerate [30%/7 turns] self.
Target 30 7
Fall Ranger Frenzied Strikes I
  • Hasten [50%/5 turns] target ally.
  • Curse [5%/5 turns] target ally.
Target 5 5
Winter Ranger Regurgitate II
  • Heal [25%] all allies.
  • Curse [10%/1 turn] self.
Self 10 2
Winter Ranger Regurgitate III
  • Heal [25%] all allies.
  • Curse [7%/1 turn] self.
Self 7 2
Winter Ranger Regurgitate IV
  • Heal [35%] all allies.
  • Curse [7%/1 turn] self.
Self 7 2
Winter Ranger Regurgitate V
  • Heal [35%] all allies.
  • Curse [5%/1 turn] self.
Self 5 2
Fall Priest Blood Bath I
  • Heal [25%] all allies.
  • Curse [5%/3 turns] all allies.
  • Has a 5% chance per ally to Regenerate [5%/3 turns].
All 5 3
Fall Priest Blood Bath II
  • Heal [27%] all allies.
  • Curse [5%/3 turns] all allies.
  • Has a 5% chance per ally to Regenerate [5%/3 turns].
All 5 3
Fall Priest Blood Bath III
  • Heal [30%] all allies.
  • Curse [5%/3 turns] all allies.
  • Has a 5% chance per ally to Regenerate [5%/3 turns].
All 5 3
Fall Priest Blood Bath V
  • Heal [33%] all allies.
  • Curse [5%/2 turns] all allies.
  • Has a 5% chance per ally to Regenerate [5%/3 turns].
All 5 2
Fall Priest Blood Bath VI
  • Heal [35%] all allies.
  • Curse [5%/2 turns] all allies.
  • Has a 5% chance per ally to Regenerate [5%/3 turns].
All 5 2
Fall Priest Bloodlines II
  • Heal [100%] target ally.
  • Curse [10%/2 turns] self.
  • Has a 5% chance to Regenerate [25%/2 turns] target ally.
Self 10 3
Fall Priest Bloodlines III
  • Heal [110%] target ally.
  • Curse [7%/2 turns] self.
  • Has a 5% chance to Regenerate [25%/2 turns] target ally.
Self 7 3
Fall Priest Bloodlines IV
  • Heal [120%] target ally.
  • Curse [7%/2 turns] self.
  • Has a 5% chance to Regenerate [25%/2 turns] target ally.
Self 7 3
Fall Priest Bloodlines V
  • Heal [130%] target ally.
  • Curse [7%/2 turns] self.
  • Has a 5% chance to Regenerate [25%/2 turns] target ally.
Self 7 3
Fall Priest Lethal Injection I
  • Curse [5%/4 turns] target ally.
  • Increase Attack [125%/4 turns] target ally.
Target 5 4
Fall Priest Lethal Injection II
  • Curse [5%/4 turns] target ally.
  • Increase Attack [150%/4 turns] target ally.
Target 5 4
Fall Priest Lethal Injection III
  • Curse [5%/5 turns] target ally.
  • Increase Attack [150%/5 turns] target ally.
Target 5 5
Fall Priest Lethal Injection IV
  • Curse [5%/6 turns] target ally.
  • Increase Attack [150%/6 turns] target ally.
Target 5 6
Fall Priest Lethal Injection V
  • Curse [5%/6 turns] target ally.
  • Increase Attack [175%/6 turns] target ally.
Target 5 6
Nevil, Tameka, Verity, Verity Reanimated, Zula Mark of the Stitch
  • Remove Virus effects from self.
  • Reduces SP [50] all enemies.
  • Berserk+ [10%/99 turns] self.
  • Curse [5%/15 turns] self.
  • Heal [100%] self.
  • Increase Accuracy [50%/99 turns] self.
  • Increase Agility [50%/99 turns] self.
  • Increase Attack [50%/99 turns] self.
  • Increase Defense [50%/99 turns] self.
  • Increase Luck [50%/99 turns] self.
  • Increase Resistance [50%/99 turns] self.
  • Reduces SP [75] self.
  • Remove Bravery/Cowardice effects from self.
  • Slow [200%/2 turns] self.
Self 5 15
Winter Shaman Soul of the Damned I
  • Curse [30%/6 turns] target enemy.
  • Death [6%/6 turns] target enemy.
Target 30 6
Winter Shaman Soul of the Damned III
  • Curse [36%/6 turns] target enemy.
  • Death [10%/6 turns] target enemy.
Target 36 6
Winter Shaman Soul of the Damned II
  • Curse [33%/6 turns] target enemy.
  • Death [8%/6 turns] target enemy.
Target 33 6
Winter Shaman Soul of the Damned IV
  • Curse [40%/6 turns] target enemy.
  • Death [12%/6 turns] target enemy.
Target 40 6
Fall Ranger Frenzied Strikes III
  • Hasten [60%/7 turns] target ally.
  • Curse [4%/5 turns] target ally.
Target 4 5
Fall Ranger Frenzied Strikes IV
  • Hasten [65%/7 turns] target ally.
  • Curse [4%/5 turns] target ally.
Target 4 5
Fall Ranger Frenzied Strikes V
  • Hasten [70%/9 turns] target ally.
  • Curse [3%/5 turns] target ally.
Target 3 5
Fall Ranger Frenzied Strikes II
  • Hasten [55%/5 turns] target ally.
  • Curse [5%/5 turns] target ally.
Target 5 5
Winter Ranger Regurgitate I
  • Heal [15%] all allies.
  • Curse [10%/1 turn] self.
Self 10 2
Fall Priest Blood Bath IV
  • Heal [30%] all allies.
  • Curse [5%/2 turns] all allies.
  • Has a 5% chance per ally to Regenerate [5%/3 turns].
All 5 2
Fall Priest Bloodlines I
  • Heal [90%] target ally.
  • Curse [10%/2 turns] self.
  • Has a 5% chance to Regenerate [25%/2 turns] target ally.
Self 10 3
Fall Guard Steam Bomb I
  • Has a 80% chance to Curse [100%/1 turn] target enemy.
  • Has a 20% chance to Curse [50%/1 turn] self.
Target 80 100 1
Fall Guard Steam Bomb I
  • Has a 80% chance to Curse [100%/1 turn] target enemy.
  • Has a 20% chance to Curse [50%/1 turn] self.
Self 20 50 2
Fall Guard Steam Bomb II
  • Has a 80% chance to Curse [133%/1 turn] target enemy.
  • Has a 20% chance to Curse [50%/1 turn] self.
Target 80 133 1
Fall Guard Steam Bomb II
  • Has a 80% chance to Curse [133%/1 turn] target enemy.
  • Has a 20% chance to Curse [50%/1 turn] self.
Self 20 50 2
Fall Guard Steam Bomb III
  • Has a 80% chance to Curse [166%/1 turn] target enemy.
  • Has a 20% chance to Curse [50%/1 turn] self.
Target 80 166 1
Fall Guard Steam Bomb III
  • Has a 80% chance to Curse [166%/1 turn] target enemy.
  • Has a 20% chance to Curse [50%/1 turn] self.
Self 20 50 2
Fall Guard Steam Bomb IV
  • Has a 80% chance to Curse [200%/1 turn] target enemy.
  • Has a 20% chance to Curse [50%/1 turn] self.
Target 80 200 1
Fall Guard Steam Bomb IV
  • Has a 80% chance to Curse [200%/1 turn] target enemy.
  • Has a 20% chance to Curse [50%/1 turn] self.
Self 20 50 2
Spring Sniper Onyx Mark I
  • Death [5%/5 turns] target enemy.
  • Curse [10%/5 turns] target enemy.
  • Focus [80%/5 turns] target enemy.
Target 10 5
Spring Sniper Onyx Mark II
  • Death [6%/5 turns] target enemy.
  • Curse [12%/5 turns] target enemy.
  • Focus [80%/5 turns] target enemy.
Target 12 5
Spring Sniper Onyx Mark III
  • Death [7%/5 turns] target enemy.
  • Curse [14%/5 turns] target enemy.
  • Focus [80%/5 turns] target enemy.
Target 14 5
Spring Sniper Onyx Mark IV
  • Death [8%/5 turns] target enemy.
  • Curse [16%/5 turns] target enemy.
  • Focus [80%/5 turns] target enemy.
Target 16 5
Spring Sniper Onyx Mark V
  • Death [9%/5 turns] target enemy.
  • Curse [18%/5 turns] target enemy.
  • Focus [80%/5 turns] target enemy.
Target 18 5
Spring Sniper Onyx Mark VI
  • Death [10%/5 turns] target enemy.
  • Curse [20%/5 turns] target enemy.
  • Focus [80%/5 turns] target enemy.
Target 20 5
Spring Mandrake Vitoxin IV
  • Curse [65%/9 turns] target enemy.
  • Death [8%/9 turns] target enemy.
Target 65 9
Fall Priest Transfusion I
  • Regenerate [20%/5 turns] target ally.
  • Curse [5%/5 turns] self.
  • Reduce Accuracy [25%/5 turns] self.
  • Reduce Agility [25%/5 turns] self.
  • Reduce Attack [25%/5 turns] self.
  • Reduce Defense [25%/5 turns] self.
  • Reduce Luck [25%/5 turns] self.
  • Reduce Resistance [25%/5 turns] self.
  • Increase Accuracy [150%/5 turns] target ally.
  • Increase Agility [150%/5 turns] target ally.
  • Increase Attack [150%/5 turns] target ally.
  • Increase Defense [150%/5 turns] target ally.
  • Increase Luck [150%/5 turns] target ally.
  • Increase Resistance [150%/5 turns] target ally.
Self 5 6
Fall Priest Transfusion II
  • Increase Attack [175%/5 turns] target ally.
  • Curse [5%/5 turns] self.
  • Reduce Accuracy [25%/5 turns] self.
  • Reduce Agility [25%/5 turns] self.
  • Reduce Attack [25%/5 turns] self.
  • Reduce Defense [25%/5 turns] self.
  • Reduce Luck [25%/5 turns] self.
  • Reduce Resistance [25%/5 turns] self.
  • Increase Accuracy [175%/5 turns] target ally.
  • Increase Agility [175%/5 turns] target ally.
  • Increase Defense [175%/5 turns] target ally.
  • Increase Luck [175%/5 turns] target ally.
  • Increase Resistance [175%/5 turns] target ally.
  • Regenerate [20%/6 turns] target ally.
Self 5 6
Fall Priest Transfusion III
  • Increase Attack [200%/5 turns] target ally.
  • Regenerate [30%/4 turns] target ally.
  • Curse [5%/5 turns] self.
  • Reduce Accuracy [25%/5 turns] self.
  • Reduce Agility [50%/5 turns] self.
  • Reduce Attack [25%/5 turns] self.
  • Reduce Defense [25%/5 turns] self.
  • Reduce Luck [25%/5 turns] self.
  • Reduce Resistance [25%/5 turns] self.
  • Increase Accuracy [200%/5 turns] target ally.
  • Increase Agility [200%/5 turns] target ally.
  • Increase Defense [200%/5 turns] target ally.
  • Increase Luck [200%/5 turns] target ally.
  • Increase Resistance [200%/5 turns] target ally.
Self 5 6
Fall Priest Transfusion IV
  • Regenerate [30%/5 turns] target ally.
  • Curse [5%/5 turns] self.
  • Reduce Accuracy [25%/5 turns] self.
  • Reduce Agility [25%/5 turns] self.
  • Reduce Attack [25%/5 turns] self.
  • Reduce Defense [25%/5 turns] self.
  • Reduce Luck [25%/5 turns] self.
  • Reduce Resistance [25%/5 turns] self.
  • Increase Accuracy [225%/5 turns] target ally.
  • Increase Agility [225%/5 turns] target ally.
  • Increase Attack [225%/5 turns] target ally.
  • Increase Defense [225%/5 turns] target ally.
  • Increase Luck [225%/5 turns] target ally.
  • Increase Resistance [225%/5 turns] target ally.
Self 5 6
Winter Hypnotist Quasar I
  • Curse [85%/1 turn] all enemies.
All 85 1
Winter Hypnotist Quasar II
  • Curse [90%/1 turn] all enemies.
All 90 1
Winter Hypnotist Quasar III
  • Curse [95%/1 turn] all enemies.
All 95 1
Winter Hypnotist Quasar IV
  • Curse [100%/1 turn] all enemies.
All 100 1
Spring Mandrake Vitoxin
  • Curse [50%/9 turns] target enemy.
  • Death [5%/9 turns] target enemy.
Target 50 9
Spring Mandrake Vitoxin II
  • Curse [55%/9 turns] target enemy.
  • Death [6%/9 turns] target enemy.
Target 55 9
Spring Mandrake Vitoxin III
  • Curse [60%/9 turns] target enemy.
  • Death [7%/9 turns] target enemy.
Target 60 9
Spring Mandrake Vitoxin V
  • Curse [70%/9 turns] target enemy.
  • Death [9%/9 turns] target enemy.
Target 70 9
Spring Mandrake Vitoxin VI
  • Curse [75%/9 turns] target enemy.
  • Death [10%/9 turns] target enemy.
Target 75 9

Regeneration[]

Used By Enemy Type Used By Class Skill Own Team Enemy Team Chance Value Turns
Death Crab, Nightmare Crab, Tender Regeneration
  • Regenerate [5%/10 turns] self.
Self 5 10
Amber Fetch, Fetch, Genie Soul Steal
  • Reduce Resistance [20%/10 turns] target enemy.
  • Regenerate [10%/7 turns] self.
  • Does 50% damage for [7 turns].
Self 10 7
Mistress Woe, Wailer Silk Sack
  • Regenerate [5%/10 turns] target ally.
  • Increase Resistance [20%/10 turns] target ally.
Target 5 10
Amber, Apoidea Honey Drip
  • Regenerate [3%/20 turns] target ally.
Target 3 20
The Puppeteer Shared Flesh
  • Regenerate [20%/5 turns] target enemy.
  • Regenerate [3%/5 turns] self.
Target 20 5
The Puppeteer Shared Flesh
  • Regenerate [20%/5 turns] target enemy.
  • Regenerate [3%/5 turns] self.
Self 3 5
Brutus Giant Growth
  • Euphoria [200%/99 turns] self.
  • Berserk+ [20%/99 turns] self.
  • Regenerate [3%/99 turns] self.
Self 3 99
Beelzebufo Monstrous Growth
  • Euphoria [200%/99 turns] self.
  • Berserk+ [20%/99 turns] self.
  • Regenerate [5%/99 turns] self.
Self 5 99
Venombreath Selch Regeneration
  • Regenerate [20%/10 turns] self.
Self 20 10
Spring Shaman, Summer Shaman, Fall Shaman, Winter Shaman Marrow I
  • Regenerate [7%/4 turns] target ally.
Target 7 4
Spring Shaman, Summer Shaman, Fall Shaman, Winter Shaman Marrow II
  • Regenerate [10%/4 turns] target ally.
Target 10 4
Spring Shaman, Summer Shaman, Fall Shaman, Winter Shaman Marrow III
  • Regenerate [10%/5 turns] target ally.
Target 10 5
Spring Shaman, Summer Shaman, Fall Shaman, Winter Shaman Marrow IV
  • Regenerate [10%/6 turns] target ally.
Target 10 6
Spring Shaman, Summer Shaman, Fall Shaman, Winter Shaman Marrow V
  • Regenerate [13%/6 turns] target ally.
Target 13 6
Fall Hunter Breeze VI
  • Regenerate [15%/9 turns] target ally.
  • Increase Agility [50%/9 turns] target ally.
Target 15 9
Spring Clown Fog Light II
  • Focus [40%/11 turns] self.
  • Increase Agility [75%/11 turns] self.
  • Regenerate [12%/11 turns] self.
Self 12 12
Spring Clown Fog Light III
  • Focus [50%/12 turns] self.
  • Increase Agility [100%/12 turns] self.
  • Regenerate [12%/12 turns] self.
Self 12 13
Spring Clown Fog Light IV
  • Focus [50%/14 turns] self.
  • Increase Agility [110%/14 turns] self.
  • Regenerate [16%/14 turns] self.
Self 16 15
Spring Clown Fog Light V
  • Focus [50%/15 turns] self.
  • Increase Agility [120%/15 turns] self.
  • Regenerate [16%/15 turns] self.
Self 16 16
Spring Shaman Osmose I
  • Curse [15%/4 turns] target enemy.
  • Regenerate [10%/4 turns] self.
Self 10 5
Spring Shaman Osmose II
  • Curse [20%/5 turns] target enemy.
  • Regenerate [15%/5 turns] self.
Self 15 6
Spring Shaman Osmose III
  • Curse [25%/6 turns] target enemy.
  • Regenerate [20%/6 turns] self.
Self 20 7
Spring Shaman Osmose IV
  • Curse [30%/7 turns] target enemy.
  • Regenerate [30%/7 turns] self.
Self 30 8
Summer Shaman Harvest Time I
  • Regenerate [10%/4 turns] all allies.
All 10 4
Summer Shaman Harvest Time II
  • Regenerate [15%/4 turns] all allies.
All 15 4
Summer Shaman Harvest Time V
  • Regenerate [25%/6 turns] all allies.
All 25 6
Summer Clown Puppet Show I
  • Focus [50%/5 turns] self.
  • Regenerate [12%/5 turns] self.
Self 12 6
Summer Clown Puppet Show II
  • Focus [50%/5 turns] self.
  • Regenerate [15%/5 turns] self.
Self 15 6
Summer Clown Puppet Show III
  • Focus [60%/6 turns] self.
  • Regenerate [15%/6 turns] self.
Self 15 7
Summer Clown Puppet Show IV
  • Focus [60%/6 turns] self.
  • Regenerate [18%/6 turns] self.
Self 18 7
Summer Clown Puppet Show V
  • Focus [60%/7 turns] self.
  • Regenerate [20%/7 turns] self.
Self 20 8
Fall Witch Golden Nectar I
  • Regenerate [10%/3 turns] target ally.
Target 10 3
Fall Witch Golden Nectar II
  • Regenerate [10%/3 turns] target ally.
  • Heal [5%] target ally.
Target 10 3
Fall Witch Golden Nectar III
  • Regenerate [15%/4 turns] target ally.
  • Heal [5%] target ally.
Target 15 4
Fall Witch Golden Nectar IV
  • Regenerate [15%/4 turns] target ally.
  • Heal [10%] target ally.
Target 15 4
Fall Witch Golden Nectar V
  • Regenerate [20%/5 turns] target ally.
  • Heal [10%] target ally.
Target 20 5
Fall Witch Golden Nectar VI
  • Regenerate [25%/6 turns] target ally.
  • Heal [10%] target ally.
Target 25 6
Winter Witch Chinook III
  • Heal [20%] all allies.
  • Regenerate [5%/2 turns] all allies.
All 5 2
Winter Witch Chinook IV
  • Heal [20%] all allies.
  • Regenerate [5%/3 turns] all allies.
All 5 3
Winter Witch Chinook V
  • Heal [25%] all allies.
  • Regenerate [5%/4 turns] all allies.
All 5 4
Summer Ranger Life Jerky I
  • Regenerate [15%/6 turns] target ally.
Target 15 6
Summer Ranger Life Jerky II
  • Regenerate [18%/6 turns] target ally.
Target 18 6
Summer Ranger Life Jerky VI
  • Regenerate [24%/10 turns] target ally.
Target 24 10
Spring Priest Holy Water I
  • Regenerate [50%/2 turns] target ally.
  • Has a 5% chance to Heal [50%] target ally.
Target 50 2
Spring Priest Holy Water II
  • Regenerate [60%/2 turns] target ally.
  • Has a 5% chance to Heal [60%] target ally.
Target 60 2
Spring Priest Holy Water III
  • Regenerate [60%/3 turns] target ally.
  • Has a 5% chance to Heal [60%] target ally.
Target 60 3
Spring Priest Holy Water IV
  • Regenerate [70%/3 turns] target ally.
  • Has a 5% chance to Heal [70%] target ally.
Target 70 3
Spring Priest Holy Water V
  • Regenerate [80%/3 turns] target ally.
  • Has a 5% chance to Heal [80%] target ally.
Target 80 3
Spring Priest Red Rain II
  • Regenerate [40%/4 turns] all allies.
  • Bravery [60%/4 turns] all allies.
  • Has a 5% chance per ally to Heal [40%].
All 40 4
Spring Priest Red Rain III
  • Regenerate [50%/5 turns] all allies.
  • Bravery [70%/5 turns] all allies.
  • Has a 5% chance per ally to Heal [50%].
All 50 5
Spring Priest Red Rain IV
  • Regenerate [60%/5 turns] all allies.
  • Bravery [75%/5 turns] all allies.
  • Has a 5% chance per ally to Heal [60%].
All 60 5
Winter Priest Full Moon V
  • Heal [90%] all allies.
  • Remove Charm effects from all allies.
  • Has a 5% chance per ally to Regenerate [20%/4 turns].
All 5 20 4
Winter Priest Full Moon II
  • Heal [70%] all allies.
  • Remove Charm effects from all allies.
  • Has a 5% chance per ally to Regenerate [10%/2 turns].
All 5 10 2
Winter Priest Full Moon III
  • Heal [80%] all allies.
  • Remove Charm effects from all allies.
  • Has a 5% chance per ally to Regenerate [10%/2 turns].
All 5 10 2
Winter Priest Full Moon IV
  • Heal [80%] all allies.
  • Remove Charm effects from all allies.
  • Has a 5% chance per ally to Regenerate [20%/4 turns].
All 5 20 4
Fall Priest Blood Bath I
  • Heal [25%] all allies.
  • Curse [5%/3 turns] all allies.
  • Has a 5% chance per ally to Regenerate [5%/3 turns].
All 5 5 3
Fall Priest Blood Bath II
  • Heal [27%] all allies.
  • Curse [5%/3 turns] all allies.
  • Has a 5% chance per ally to Regenerate [5%/3 turns].
All 5 5 3
Fall Priest Blood Bath III
  • Heal [30%] all allies.
  • Curse [5%/3 turns] all allies.
  • Has a 5% chance per ally to Regenerate [5%/3 turns].
All 5 5 3
Fall Priest Blood Bath IV
  • Heal [30%] all allies.
  • Curse [5%/2 turns] all allies.
  • Has a 5% chance per ally to Regenerate [5%/3 turns].
All 5 5 3
Fall Priest Blood Bath V
  • Heal [33%] all allies.
  • Curse [5%/2 turns] all allies.
  • Has a 5% chance per ally to Regenerate [5%/3 turns].
All 5 5 3
Fall Priest Blood Bath VI
  • Heal [35%] all allies.
  • Curse [5%/2 turns] all allies.
  • Has a 5% chance per ally to Regenerate [5%/3 turns].
All 5 5 3
Fall Priest Hemogenesis I
  • Regenerate [5%/10 turns] self.
Self 5 11
Fall Priest Hemogenesis III
  • Regenerate [10%/13 turns] self.
Self 10 14
Fall Priest Hemogenesis V
  • Regenerate [10%/20 turns] self.
Self 10 21
Fall Priest Bloodlines I
  • Heal [90%] target ally.
  • Curse [10%/2 turns] self.
  • Has a 5% chance to Regenerate [25%/2 turns] target ally.
Target 5 25 2
Fall Priest Bloodlines II
  • Heal [100%] target ally.
  • Curse [10%/2 turns] self.
  • Has a 5% chance to Regenerate [25%/2 turns] target ally.
Target 5 25 2
Fall Priest Bloodlines III
  • Heal [110%] target ally.
  • Curse [7%/2 turns] self.
  • Has a 5% chance to Regenerate [25%/2 turns] target ally.
Target 5 25 2
Fall Priest Bloodlines IV
  • Heal [120%] target ally.
  • Curse [7%/2 turns] self.
  • Has a 5% chance to Regenerate [25%/2 turns] target ally.
Target 5 25 2
Fall Priest Bloodlines V
  • Heal [130%] target ally.
  • Curse [7%/2 turns] self.
  • Has a 5% chance to Regenerate [25%/2 turns] target ally.
Target 5 25 2
Fall Priest Transfusion I
  • Regenerate [20%/5 turns] target ally.
  • Curse [5%/5 turns] self.
  • Reduce Accuracy [25%/5 turns] self.
  • Reduce Agility [25%/5 turns] self.
  • Reduce Attack [25%/5 turns] self.
  • Reduce Defense [25%/5 turns] self.
  • Reduce Luck [25%/5 turns] self.
  • Reduce Resistance [25%/5 turns] self.
  • Increase Accuracy [150%/5 turns] target ally.
  • Increase Agility [150%/5 turns] target ally.
  • Increase Attack [150%/5 turns] target ally.
  • Increase Defense [150%/5 turns] target ally.
  • Increase Luck [150%/5 turns] target ally.
  • Increase Resistance [150%/5 turns] target ally.
Target 20 5
Fall Priest Transfusion IV
  • Regenerate [30%/5 turns] target ally.
  • Curse [5%/5 turns] self.
  • Reduce Accuracy [25%/5 turns] self.
  • Reduce Agility [25%/5 turns] self.
  • Reduce Attack [25%/5 turns] self.
  • Reduce Defense [25%/5 turns] self.
  • Reduce Luck [25%/5 turns] self.
  • Reduce Resistance [25%/5 turns] self.
  • Increase Accuracy [225%/5 turns] target ally.
  • Increase Agility [225%/5 turns] target ally.
  • Increase Attack [225%/5 turns] target ally.
  • Increase Defense [225%/5 turns] target ally.
  • Increase Luck [225%/5 turns] target ally.
  • Increase Resistance [225%/5 turns] target ally.
Target 30 5
Spring Shaman, Summer Shaman, Fall Shaman, Winter Shaman Marrow VI
  • Regenerate [13%/7 turns] target ally.
Target 13 7
Winter Shaman Scavenge II
  • Regenerate [11%/6 turns] all allies.
All 11 6
Winter Shaman Scavenge IV
  • Regenerate [13%/8 turns] all allies.
All 13 8
Winter Shaman Scavenge I
  • Regenerate [10%/6 turns] all allies.
All 10 6
Xero Chew
  • Poison [50%/20 turns] target enemy.
  • Regenerate [1%/20 turns] self.
Self 1 20
Spring Clown Fog Light I
  • Focus [40%/11 turns] self.
  • Increase Agility [75%/11 turns] self.
  • Regenerate [8%/11 turns] self.
Self 8 12
Spring Clown, Summer Clown, Fall Clown, Winter Clown Spotlight I
  • Focus [30%/10 turns] self.
  • Increase Defense [20%/10 turns] self.
  • Increase Resistance [20%/10 turns] self.
  • Regenerate [5%/10 turns] self.
Self 5 11
Spring Clown, Summer Clown, Fall Clown, Winter Clown Spotlight II
  • Focus [30%/10 turns] self.
  • Increase Defense [20%/10 turns] self.
  • Increase Resistance [20%/10 turns] self.
  • Regenerate [8%/10 turns] self.
Self 8 11
Spring Clown, Summer Clown, Fall Clown, Winter Clown Spotlight III
  • Focus [30%/12 turns] self.
  • Increase Defense [30%/12 turns] self.
  • Increase Resistance [30%/12 turns] self.
  • Regenerate [8%/12 turns] self.
Self 8 13
Spring Clown, Summer Clown, Fall Clown, Winter Clown Spotlight IV
  • Focus [40%/12 turns] self.
  • Increase Defense [40%/12 turns] self.
  • Increase Resistance [40%/12 turns] self.
  • Regenerate [11%/12 turns] self.
Self 11 13
Spring Clown, Summer Clown, Fall Clown, Winter Clown Spotlight V
  • Focus [40%/12 turns] self.
  • Increase Defense [40%/12 turns] self.
  • Increase Resistance [40%/12 turns] self.
  • Regenerate [14%/12 turns] self.
Self 14 13
Spring Clown, Summer Clown, Fall Clown, Winter Clown Spotlight VI
  • Focus [40%/12 turns] self.
  • Increase Defense [50%/12 turns] self.
  • Increase Resistance [50%/12 turns] self.
  • Regenerate [15%/12 turns] self.
Self 15 13
Summer Shaman Harvest Time III
  • Regenerate [15%/6 turns] all allies.
All 15 6
Summer Shaman Harvest Time IV
  • Regenerate [20%/6 turns] all allies.
All 20 6
Spring Priest Morning Dew I
  • Heal [10%] target ally.
  • Has a 5% chance to Heal [20%] target ally.
  • Increase Agility [50%/15 turns] target ally.
  • Regenerate [10%/15 turns] target ally.
Target 10 15
Winter Priest Moonshine I
  • Regenerate [10%/5 turns] target ally.
  • Heal [10%] all allies.
  • Remove Confuse effects from all allies.
Target 10 5
Winter Priest Moonshine III
  • Regenerate [10%/8 turns] target ally.
  • Heal [12%] all allies.
  • Remove Confuse effects from all allies.
Target 10 8
Winter Priest Moonshine IV
  • Regenerate [10%/10 turns] target ally.
  • Heal [13%] all allies.
  • Remove Confuse effects from all allies.
Target 10 10
Winter Priest Moonshine V
  • Regenerate [10%/10 turns] target ally.
  • Heal [15%] all allies.
  • Remove Confuse effects from all allies.
Target 10 10
Fall Priest Hemogenesis II
  • Regenerate [5%/13 turns] self.
Self 5 14
Fall Hunter Breeze I
  • Regenerate [10%/5 turns] target ally.
  • Increase Agility [20%/5 turns] target ally.
Target 10 5
Fall Hunter Breeze II
  • Regenerate [11%/5 turns] target ally.
  • Increase Agility [20%/5 turns] target ally.
Target 11 5
Fall Hunter Breeze III
  • Regenerate [12%/7 turns] target ally.
  • Increase Agility [35%/7 turns] target ally.
Target 12 7
Fall Hunter Breeze IV
  • Regenerate [13%/7 turns] target ally.
  • Increase Agility [35%/7 turns] target ally.
Target 13 7
Fall Hunter Breeze V
  • Regenerate [14%/9 turns] target ally.
  • Increase Agility [50%/9 turns] target ally.
Target 14 9
Spring Priest Morning Dew II
  • Heal [10%] target ally.
  • Has a 5% chance to Heal [22%] target ally.
  • Increase Agility [60%/16 turns] target ally.
  • Regenerate [12%/16 turns] target ally.
Target 12 16
Spring Priest Morning Dew III
  • Heal [10%] target ally.
  • Has a 5% chance to Heal [24%] target ally.
  • Increase Agility [70%/17 turns] target ally.
  • Regenerate [14%/17 turns] target ally.
Target 14 17
Spring Priest Morning Dew IV
  • Heal [10%] target ally.
  • Has a 5% chance to Heal [26%] target ally.
  • Increase Agility [80%/18 turns] target ally.
  • Regenerate [16%/18 turns] target ally.
Target 16 18
Spring Priest Morning Dew V
  • Heal [10%] target ally.
  • Has a 5% chance to Heal [28%] target ally.
  • Increase Agility [90%/19 turns] target ally.
  • Regenerate [18%/19 turns] target ally.
Target 18 19
Spring Priest Morning Dew VI
  • Heal [10%] target ally.
  • Has a 5% chance to Heal [30%] target ally.
  • Increase Agility [100%/20 turns] target ally.
  • Regenerate [20%/20 turns] target ally.
Target 20 20
Spring Priest Rain Dance
  • Remove Poison effects from all allies.
  • Increase Resistance [75%/10 turns] all allies.
  • Regenerate [10%/10 turns] all allies.
All 10 10
Summer Ranger Life Jerky III
  • Regenerate [18%/8 turns] target ally.
Target 18 8
Summer Ranger Life Jerky IV
  • Regenerate [21%/8 turns] target ally.
Target 21 8
Summer Ranger Life Jerky V
  • Regenerate [21%/10 turns] target ally.
Target 21 10
Winter Shaman Scavenge III
  • Regenerate [12%/8 turns] all allies.
All 12 8
Winter Shaman Scavenge V
  • Regenerate [14%/8 turns] all allies.
All 14 8
Winter Shaman Scavenge VI
  • Regenerate [15%/8 turns] all allies.
All 15 8
Spring Priest Red Rain I
  • Regenerate [30%/4 turns] all allies.
  • Bravery [50%/4 turns] all allies.
  • Has a 5% chance per ally to Heal [30%].
All 30 4
Winter Priest Moonshine II
  • Regenerate [10%/5 turns] target ally.
  • Heal [11%] all allies.
  • Remove Confuse effects from all allies.
Target 10 5
Winter Priest Full Moon I
  • Heal [60%] all allies.
  • Remove Charm effects from all allies.
  • Has a 5% chance per ally to Regenerate [10%/2 turns].
All 5 10 2
Fall Priest Hemogenesis IV
  • Regenerate [10%/16 turns] self.
Self 10 17
Spring Hypnotist Chrysalis I
  • Reduce Attack [99%/3 turns] target ally.
  • Regenerate [20%/3 turns] target ally.
Target 20 3
Spring Hypnotist Chrysalis III
  • Reduce Attack [99%/4 turns] target ally.
  • Regenerate [33%/4 turns] target ally.
Target 33 4
Spring Hypnotist Chrysalis IV
  • Reduce Attack [75%/4 turns] target ally.
  • Regenerate [33%/4 turns] target ally.
Target 33 4
Spring Hypnotist Chrysalis V
  • Reduce Attack [75%/5 turns] target ally.
  • Regenerate [33%/5 turns] target ally.
Target 33 5
Spring Hypnotist Chrysalis II
  • Reduce Attack [99%/4 turns] target ally.
  • Regenerate [20%/4 turns] target ally.
Target 20 4
Spring Scout Glowing Gills I
  • Increase Agility [100%/10 turns] all allies.
  • Increase Resistance [95%/10 turns] all allies.
  • Has a 25% chance per ally to Regenerate [20%/10 turns].
All 25 20 10
Spring Scout Glowing Gills II
  • Increase Agility [100%/10 turns] all allies.
  • Increase Resistance [105%/10 turns] all allies.
  • Has a 25% chance per ally to Regenerate [20%/10 turns].
All 25 20 10
Spring Scout Glowing Gills III
  • Increase Agility [100%/13 turns] all allies.
  • Increase Resistance [105%/13 turns] all allies.
  • Has a 25% chance per ally to Regenerate [20%/13 turns].
All 25 20 13
Spring Scout Glowing Gills IV
  • Increase Agility [100%/13 turns] all allies.
  • Increase Resistance [115%/13 turns] all allies.
  • Has a 25% chance per ally to Regenerate [20%/13 turns].
All 25 20 13
Spring Scout Glowing Gills V
  • Increase Agility [100%/15 turns] all allies.
  • Increase Resistance [115%/15 turns] all allies.
  • Has a 25% chance per ally to Regenerate [20%/15 turns].
All 25 20 15
Spring Scout Glowing Gills VI
  • Increase Agility [100%/15 turns] all allies.
  • Increase Resistance [125%/15 turns] all allies.
  • Has a 25% chance per ally to Regenerate [20%/15 turns].
All 25 20 15
Spring Shaman Photosynthesis
  • Regenerate [1%] self for the remainder of combat. *Passive*
Self 1 Passive
Skull-Eater Ecdysis
  • Reduce Defense [100%/100 turns] self.
  • Hasten [75%/100 turns] self.
  • Regenerate [2%/100 turns] self.
Self 2 100
Fall Priest Transfusion II
  • Increase Attack [175%/5 turns] target ally.
  • Curse [5%/5 turns] self.
  • Reduce Accuracy [25%/5 turns] self.
  • Reduce Agility [25%/5 turns] self.
  • Reduce Attack [25%/5 turns] self.
  • Reduce Defense [25%/5 turns] self.
  • Reduce Luck [25%/5 turns] self.
  • Reduce Resistance [25%/5 turns] self.
  • Increase Accuracy [175%/5 turns] target ally.
  • Increase Agility [175%/5 turns] target ally.
  • Increase Defense [175%/5 turns] target ally.
  • Increase Luck [175%/5 turns] target ally.
  • Increase Resistance [175%/5 turns] target ally.
  • Regenerate [20%/6 turns] target ally.
Target 20 6
Fall Priest Transfusion III
  • Increase Attack [200%/5 turns] target ally.
  • Regenerate [30%/4 turns] target ally.
  • Curse [5%/5 turns] self.
  • Reduce Accuracy [25%/5 turns] self.
  • Reduce Agility [50%/5 turns] self.
  • Reduce Attack [25%/5 turns] self.
  • Reduce Defense [25%/5 turns] self.
  • Reduce Luck [25%/5 turns] self.
  • Reduce Resistance [25%/5 turns] self.
  • Increase Accuracy [200%/5 turns] target ally.
  • Increase Agility [200%/5 turns] target ally.
  • Increase Defense [200%/5 turns] target ally.
  • Increase Luck [200%/5 turns] target ally.
  • Increase Resistance [200%/5 turns] target ally.
Target 30 4
Summer Butcher Gristle I
  • Focus [80%/3 turns] self.
  • Heal [5%] self.
  • Regenerate [20%/3 turns] self.
Self 20 4
Summer Butcher Gristle II
  • Focus [70%/3 turns] self.
  • Heal [5%] self.
  • Increase Defense [333%/3 turns] self.
  • Increase Resistance [333%/3 turns] self.
  • Regenerate [20%/3 turns] self.
Self 20 4
Spring Mandrake, Summer Mandrake, Fall Mandrake, Winter Mandrake Overgrowth
  • Regenerate [15%/3 turns] target ally.
  • Reduce Agility [20%/3 turns] target ally.
Target 15 3
Spring Mandrake, Summer Mandrake, Fall Mandrake, Winter Mandrake Overgrowth II
  • Regenerate [17%/3 turns] target ally.
  • Reduce Agility [20%/3 turns] target ally.
Target 17 3
Spring Mandrake, Summer Mandrake, Fall Mandrake, Winter Mandrake Overgrowth III
  • Regenerate [19%/3 turns] target ally.
  • Reduce Agility [20%/3 turns] target ally.
Target 19 3
Spring Mandrake, Summer Mandrake, Winter Mandrake Overgrowth IV
  • Regenerate [21%/3 turns] target ally.
  • Reduce Agility [20%/3 turns] target ally.
Target 21 3
Spring Mandrake, Summer Mandrake, Fall Mandrake, Winter Mandrake Overgrowth V
  • Regenerate [23%/3 turns] target ally.
  • Reduce Agility [20%/3 turns] target ally.
Target 23 3
Spring Mandrake, Summer Mandrake, Fall Mandrake, Winter Mandrake Overgrowth VI
  • Regenerate [25%/3 turns] target ally.
  • Reduce Agility [20%/3 turns] target ally.
Target 25 3
Summer Mandrake Hearty Stew
  • Heal [20%] target ally.
  • Regenerate [5%/9 turns] target ally.
Target 5 9
Summer Mandrake Hearty Stew II
  • Heal [22%] target ally.
  • Regenerate [6%/9 turns] target ally.
Target 6 9
Summer Mandrake Hearty Stew III
  • Heal [24%] target ally.
  • Regenerate [7%/9 turns] target ally.
Target 7 9
Summer Mandrake Hearty Stew IV
  • Heal [26%] target ally.
  • Regenerate [8%/9 turns] target ally.
Target 8 9
Summer Mandrake Hearty Stew V
  • Heal [28%] target ally.
  • Regenerate [9%/9 turns] target ally.
Target 9 9
Summer Mandrake Hearty Stew VI
  • Heal [30%] target ally.
  • Regenerate [10%/9 turns] target ally.
Target 10 9
Fall Mandrake Overgrowth IV
  • Regenerate [23%/3 turns] target ally.
  • Reduce Agility [20%/3 turns] target ally.
Target 23 3

Remove Regeneration/Curse status effects[]

Used By Enemy Type Used By Class Skill Own Team Enemy Team Chance Value Turns
Fall Hypnotist Whirlpool
  • Remove Attack effects from target enemy.
  • Berserk [0%/0 turns] target enemy.
  • Remove Critical effects from target enemy.
  • Remove Death/KO effects from target enemy.
  • Remove Accuracy effects from target enemy.
  • Remove Agility effects from target enemy.
  • Remove Bravery/Cowardice effects from target enemy.
  • Remove Charm effects from target enemy.
  • Remove Confuse effects from target enemy.
  • Remove Defense effects from target enemy.
  • Remove Focus/Conceal effects from target enemy.
  • Remove Inept effects from target enemy.
  • Remove Luck effects from target enemy.
  • Remove Poison effects from target enemy.
  • Remove Regenerate effects from target enemy.
  • Remove Resistance effects from target enemy.
  • Remove Slow/Haste effects from target enemy.
  • Remove Virus effects from target enemy.
Target 0 0

Immune to Regeneration/Curse status effects[]

Used By Enemy Type Used By Class Skill Own Team Enemy Team Chance Value Turns
Fall Hunter Purifire I
  • Does 110% damage.
  • Remove Regenerate effects from target enemy.
Target 1
Fall Hunter Purifire II
  • Does 125% damage.
  • Remove Regenerate effects from target enemy and grant Regenerate immunity [1 turn].
Target 2
Fall Hunter Purifire III
  • Does 150% damage.
  • Remove Regenerate effects from target enemy and grant Regenerate immunity [1 turn].
Target 2
Fall Hunter Purifire IV
  • Does 150% damage.
  • Remove Regenerate effects from target enemy and grant Regenerate immunity [3 turns].
Target 4
Fall Hunter Purifire V
  • Does 150% damage.
  • Remove Regenerate effects from target enemy and grant Regenerate immunity [5 turns].
Target 6
Fall Hunter Purifire VI
  • Does 175% damage.
  • Remove Regenerate effects from target enemy and grant Regenerate immunity [5 turns].
Target 6
Fall Hunter Purifire VII
  • Does 200% damage.
  • Remove Regenerate effects from target enemy and grant Regenerate immunity [5 turns].
Target 6
Fall Shaman Scorch I
  • Does 125% damage.
  • Remove Regenerate effects from target enemy.
Target 1
Fall Shaman Scorch II
  • Does 125% damage.
  • Remove Regenerate effects from target enemy and grant Regenerate immunity [1 turn].
Target 2
Fall Shaman Scorch III
  • Does 150% damage.
  • Remove Regenerate effects from target enemy and grant Regenerate immunity [1 turn].
Target 2
Fall Shaman Scorch VI
  • Does 175% damage.
  • Remove Regenerate effects from target enemy and grant Regenerate immunity [5 turns].
Target 6
Winter Priest Eclipse I
  • Heal [9999%] all allies.
  • Remove Berserk effects from all allies.
  • Remove Bravery/Cowardice effects from all allies.
  • Remove Charm effects from all allies.
  • Remove Confuse effects from all allies.
  • Remove Critical effects from all allies.
  • Remove Death/KO effects from all allies.
  • Remove Focus/Conceal effects from all allies.
  • Remove Inept effects from all allies.
  • Remove Poison effects from all allies.
  • Remove Regenerate effects from all allies.
  • Remove Sleep effects from all allies.
  • Remove Virus effects from all allies.
  • Increase Accuracy [50%/3 turns] all allies.
  • Increase Agility [50%/3 turns] all allies.
  • Increase Attack [50%/3 turns] all allies.
  • Increase Defense [50%/3 turns] all allies.
  • Increase Luck [50%/3 turns] all allies.
  • Increase Resistance [50%/3 turns] all allies.
  • Increase SP from other [1000%] all allies.
  • Stun [7 turns] self.
All 1
Winter Priest Eclipse III
  • Heal [9999%] all allies.
  • Remove Berserk effects from all allies.
  • Remove Bravery/Cowardice effects from all allies.
  • Remove Charm effects from all allies.
  • Remove Confuse effects from all allies.
  • Remove Critical effects from all allies.
  • Remove Death/KO effects from all allies.
  • Remove Focus/Conceal effects from all allies.
  • Remove Inept effects from all allies.
  • Remove Poison effects from all allies.
  • Remove Regenerate effects from all allies.
  • Remove Sleep effects from all allies.
  • Remove Virus effects from all allies.
  • Increase Accuracy [150%/3 turns] all allies.
  • Increase Agility [150%/3 turns] all allies.
  • Increase Attack [150%/3 turns] all allies.
  • Increase Defense [150%/3 turns] all allies.
  • Increase Luck [150%/3 turns] all allies.
  • Increase Resistance [150%/3 turns] all allies.
  • Increase SP from other [1500%] all allies.
  • Stun [3 turns] self.
All 1
Summer Priest Wax Off
  • Remove Attack effects from target ally.
  • Remove Berserk effects from target ally.
  • Remove Bravery/Cowardice effects from target ally.
  • Remove Charm effects from target ally.
  • Remove Confuse effects from target ally.
  • Remove Critical effects from target ally.
  • Remove Focus/Conceal effects from target ally.
  • Remove Inept effects from target ally.
  • Remove Poison effects from target ally.
  • Remove Regenerate effects from target ally.
  • Remove Sleep effects from target ally.
  • Remove Stun effects from target ally.
  • Remove Virus effects from target ally.
  • Remove Accuracy effects from target ally.
  • Remove Agility effects from target ally.
  • Remove Defense effects from target ally.
  • Remove Luck effects from target ally.
  • Remove Resistance effects from target ally.
  • Remove Slow/Haste effects from target ally.
Target 1
Winter Priest Eclipse II
  • Heal [9999%] all allies.
  • Remove Berserk effects from all allies.
  • Remove Bravery/Cowardice effects from all allies.
  • Remove Charm effects from all allies.
  • Remove Confuse effects from all allies.
  • Remove Critical effects from all allies.
  • Remove Death/KO effects from all allies.
  • Remove Focus/Conceal effects from all allies.
  • Remove Inept effects from all allies.
  • Remove Poison effects from all allies.
  • Remove Regenerate effects from all allies.
  • Remove Sleep effects from all allies.
  • Remove Virus effects from all allies.
  • Increase Accuracy [100%/3 turns] all allies.
  • Increase Agility [100%/3 turns] all allies.
  • Increase Attack [100%/3 turns] all allies.
  • Increase Defense [100%/3 turns] all allies.
  • Increase Luck [100%/3 turns] all allies.
  • Increase Resistance [100%/3 turns] all allies.
  • Increase SP from other [1250%] all allies.
  • Stun [5 turns] self.
All 1
Fall Shaman Scorch V
  • Does 175% damage.
  • Remove Regenerate effects from target enemy and grant Regenerate immunity [3 turns].
Target 4
Fall Shaman Scorch IV
  • Does 150% damage.
  • Remove Regenerate effects from target enemy and grant Regenerate immunity [3 turns].
Target 4
Spring Sniper Viridian Mark I
  • Reduce Defense [30%/5 turns] target enemy.
  • Focus [80%/5 turns] target enemy.
  • Remove Regenerate effects from target enemy.
Target 1
Spring Sniper Viridian Mark II
  • Reduce Defense [35%/5 turns] target enemy.
  • Focus [80%/5 turns] target enemy.
  • Remove Regenerate effects from target enemy and grant Regenerate immunity [1 turn].
Target 2
Spring Sniper Viridian Mark III
  • Reduce Defense [40%/5 turns] target enemy.
  • Focus [80%/5 turns] target enemy.
  • Remove Regenerate effects from target enemy and grant Regenerate immunity [2 turns].
Target 3
Spring Sniper Viridian Mark IV
  • Reduce Defense [40%/10 turns] target enemy.
  • Focus [80%/10 turns] target enemy.
  • Remove Regenerate effects from target enemy and grant Regenerate immunity [3 turns].
Target 4
Spring Sniper Viridian Mark V
  • Reduce Defense [45%/10 turns] target enemy.
  • Focus [80%/10 turns] target enemy.
  • Remove Regenerate effects from target enemy and grant Regenerate immunity [4 turns].
Target 5
Spring Sniper Viridian Mark VI
  • Reduce Defense [50%/10 turns] target enemy.
  • Focus [80%/10 turns] target enemy.
  • Remove Regenerate effects from target enemy and grant Regenerate immunity [5 turns].
Target 6
Taniwha Immunity Shift
  • Remove Attack effects from self.
  • Remove Accuracy effects from self and grant Accuracy immunity [99 turns].
  • Remove Agility effects from self.
  • Remove Bravery/Cowardice effects from self and grant Bravery/Cowardice immunity [99 turns].
  • Remove Critical effects from self and grant Critical immunity [99 turns].
  • Remove Defense effects from self and grant Defense immunity [99 turns].
  • Remove Luck effects from self and grant Luck immunity [99 turns].
  • Remove Regenerate effects from self and grant Regenerate immunity [99 turns].
  • Remove Resistance effects from self and grant Resistance immunity [99 turns].
  • Remove Virus effects from self and grant Virus immunity [99 turns].
Self 99
Taniwha Immunity Shift
  • Remove Attack effects from self and grant Attack immunity [99 turns].
  • Remove Accuracy effects from self and grant Accuracy immunity [99 turns].
  • Remove Agility effects from self and grant Agility immunity [99 turns].
  • Remove Bravery/Cowardice effects from self.
  • Remove Critical effects from self and grant Critical immunity [99 turns].
  • Remove Defense effects from self and grant Defense immunity [99 turns].
  • Remove Luck effects from self and grant Luck immunity [99 turns].
  • Remove Regenerate effects from self and grant Regenerate immunity [99 turns].
  • Remove Resistance effects from self and grant Resistance immunity [99 turns].
  • Remove Virus effects from self.
Self 99
Taniwha Immunity Shift
  • Remove Defense effects from self.
  • Remove Accuracy effects from self.
  • Remove Agility effects from self and grant Agility immunity [99 turns].
  • Remove Attack effects from self and grant Attack immunity [99 turns].
  • Remove Bravery/Cowardice effects from self and grant Bravery/Cowardice immunity [99 turns].
  • Remove Critical effects from self and grant Critical immunity [99 turns].
  • Remove Luck effects from self.
  • Remove Regenerate effects from self and grant Regenerate immunity [99 turns].
  • Remove Resistance effects from self.
  • Remove Virus effects from self and grant Virus immunity [99 turns].
Self 99
Vespa Lark's Tongue
  • Reduces SP [3000] all enemies.
  • Remove Accuracy effects from all enemies.
  • Remove Agility effects from all enemies.
  • Remove Attack effects from all enemies and grant Attack immunity [99 turns].
  • Remove Bravery/Cowardice effects from all enemies.
  • Remove Critical effects from all enemies.
  • Remove Luck effects from all enemies.
  • Remove Regenerate effects from all enemies.
  • Remove Slow/Haste effects from all enemies.
  • Remove Virus effects from all enemies.
All 1
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