FANDOM


Skill Class Level End Class Level Season Level End Season Level Cost Sp Effect
Clear Mind I 25 80 25 53 350 Remove the Confusion effect from target ally.
Clear Mind II 80 165 53 110 400 Remove the Confusion effect from target ally and grant Confusion immunity [2 turns].
Clear Mind III 165 215 110 143 450 Remove the Confusion and Inept effects from target ally and grant Confusion and Inept immunity [2 turns].
Clear Mind IV 215 325 143 217 500 Remove the Confusion and Inept effects from target ally and grant Confusion and Inept immunity [4 turns].
Clear Mind V 325 450 217 300 550 Remove the Confusion, Inept and Charm effects from target ally and grant Confusion, Inept, and Charm immunity [4 turns].
Clear Mind VI 450 300 600 Remove the Confusion, Inept and Charm effects from target ally and grant Confusion, Inept, and Charm immunity [6 turns].
Fortify I 1 120 1 80 120 Focus [80%/3 turns] self.
Fortify II 120 220 80 147 140 Focus [80%/4 turns] self.
Fortify III 220 320 147 213 160 Focus [80%/5 turns] self.
Fortify IV 320 420 213 280 180 Focus [80%/6 turns] self.
Fortify V 420 280 200 Focus [80%/7 turns] self.
Golden Plates I 45 90 45 60 200 Focus [80%/7 turns] self.
Golden Plates II 90 190 60 127 250 Focus [80%/10 turns] self.
Golden Plates III 190 280 127 187 400 Focus [80%/10 turns] and Euphoria [60%/10 turns] self.
Golden Plates IV 280 375 187 250 500 Focus [80%/10 turns] and Euphoria [80%/10 turns] self.
Golden Plates V 375 499 250 333 600 Focus [80%/13 turns] and Euphoria [80%/13 turns] self.
Golden Plates VI 499 333 700 Focus [80%/13 turns] and Euphoria [100%/13 turns] self.
Great Barrier I 35 85 35 57 750 Increase all allies' Defense and Resistance [110%/8 turns].
Great Barrier II 85 160 57 107 800 Increase all allies' Defense and Resistance [120%/10 turns].
Great Barrier III 160 260 107 173 900 Increase all allies' Defense and Resistance [130%/12 turns].
Great Barrier IV 260 410 173 273 1000 Increase all allies' Defense and Resistance [140%/12 turns].
Great Barrier V 410 273 1100 Increase all allies' Defense and Resistance [150%/12 turns].
Heart of Gold I 55 225 55 150 700 Charm [2 turns] target enemy.
Heart of Gold II 225 385 150 254 800 Charm [3 turns] target enemy.
Heart of Gold III 385 254 1100 Charm [4 turns] target enemy.
Majestic Stance I 15 65 15 43 500 Increase target ally's Agility, Luck, and Accuracy [75%/10 turns].
Majestic Stance II 65 135 43 90 525 Increase target ally's Agility, Luck, and Accuracy [90%/10 turns].
Majestic Stance III 135 235 90 157 550 Increase target ally's Agility, Luck, and Accuracy [90%/12 turns].
Majestic Stance IV 235 350 157 233 575 Increase target ally's Agility, Luck, and Accuracy [105%/12 turns].
Majestic Stance V 350 460 233 307 600 Increase target ally's Agility, Luck, and Accuracy [120%/13 turns].
Majestic Stance VI 460 307 625 Increase target ally's Agility, Luck, and Accuracy [125%/15 turns].
Royal Favour I 75 175 75 117 1500 Heal [100%] self, slow self [150%/1 turn].
Royal Favour II 175 335 117 223 1650 Heal [100%] self, slow self [125%/1 turn].
Royal Favour III 335 499 223 333 1800 Heal [100%] self, slow self [100%/1 turn].
Royal Favour IV 499 333 2000 Heal [100%] self, slow self [75%/1 turn].
Shield I 10 65 10 43 200 Increase target ally's Defense [75%/10 turns] and Resistance [50%/10 turns].
Shield II 65 145 43 97 250 Increase target ally's Defense [75%/10 turns] and Resistance [75%/10 turns].
Shield III 145 245 97 163 300 Increase target ally's Defense [75%/10 turns] and Resistance [100%/10 turns].
Shield IV 245 350 163 233 350 Increase target ally's Defense [100%/10 turns] and Resistance [100%/10 turns].
Shield V 350 465 233 310 400 Increase target ally's Defense [125%/10 turns] and Resistance [100%/10 turns].
Shield VI 465 310 450 Increase target ally's Defense [150%/10 turns] and Resistance [100%/10 turns].
Shield Smash I 1 25 1 17 300 Deal [150%] Damage to target enemy. Increase self's Defense and Resistance [200%/1 turn].
Shield Smash II 25 60 17 40 350 Deal [150%] Damage to target enemy. Increase self's Defense and Resistance [225%/1 turn].
Shield Smash III 60 130 40 87 400 Deal [175%] Damage to target enemy. Increase self's Defense and Resistance [225%/1 turn].
Shield Smash IV 130 210 87 140 425 Deal [175%] Damage to target enemy. Increase self's Defense and Resistance [225%/2 turns].
Shield Smash V 210 305 140 203 450 Deal [175%] Damage to target enemy. Increase self's Defense and Resistance [250%/2 turns].
Shield Smash VI 305 410 203 273 475 Deal [175%] Damage to target enemy. Increase self's Defense and Resistance [275%/2 turns].
Shield Smash VII 410 490 273 327 500 Deal [200%] Damage to target enemy. Increase self's Defense and Resistance [275%/2 turns].
Shield Smash VIII 490 327 600 Deal [200%] Damage to target enemy. Increase self's Defense and Resistance [300%/2 turns].
Thick Skull 1 1 Passive Immunity to the Stun effect.