Skill | Class Level | End Class Level | Season Level | End Season Level | Cost Sp | Effect |
---|---|---|---|---|---|---|
First Aid I | 1 | 40 | 1 | 27 | 400 | Heal [10%] self. Heal self an additional 100 HP. |
First Aid II | 40 | 99 | 27 | 66 | 425 | Heal [10%] self. Heal self an additional 300 HP. |
First Aid III | 99 | 199 | 66 | 133 | 475 | Heal [13%] self. Heal self an additional 500 HP. |
First Aid IV | 199 | 299 | 133 | 199 | 500 | Heal [13%] self. Heal self an additional 750HP. |
First Aid V | 299 | 399 | 199 | 266 | 575 | Heal [16%] self. Heal self an additional 1000 HP. |
First Aid VI | 399 | 499 | 266 | 333 | 600 | Heal [16%] self. Heal self an additional 1350 HP. |
First Aid VII | 499 | 333 | 675 | Heal [20%] self. Heal self an additional 1750 HP. | ||
Heat Stroke I | 35 | 80 | 35 | 53 | 750 | Decrease all enemies' Defense and Resistance [20%/10]. |
Heat Stroke II | 80 | 150 | 53 | 100 | 800 | Decrease all enemies' Defense and Resistance [25%/10]. |
Heat Stroke III | 150 | 265 | 100 | 177 | 900 | Decrease all enemies' Defense and Resistance [25%/12]. |
Heat Stroke IV | 265 | 380 | 177 | 253 | 1000 | Decrease all enemies' Defense and Resistance [30%/12]. |
Heat Stroke V | 380 | 480 | 253 | 320 | 1100 | Decrease all enemies' Defense and Resistance [40%/12]. |
Heat Stroke VI | 480 | 320 | 1300 | Decrease all enemies' Defense and Resistance [40%/15]. | ||
Heavy Hands I | 10 | 50 | 10 | 33 | 300 | Bravery [60%/4 turns] target ally. |
Heavy Hands II | 50 | 110 | 33 | 73 | 325 | Bravery [70%/4 turns] target ally. |
Heavy Hands III | 110 | 200 | 73 | 133 | 350 | Bravery [70%/5 turns] target ally. |
Heavy Hands IV | 200 | 290 | 133 | 193 | 375 | Bravery [80%/5 turns] target ally. |
Heavy Hands V | 290 | 380 | 193 | 253 | 400 | Bravery [90%/5 turns] target ally. |
Heavy Hands VI | 380 | 480 | 253 | 320 | 425 | Bravery [95%/5 turns] target ally. |
Heavy Hands VII | 480 | 320 | 450 | Bravery [100%/5 turns] target ally. | ||
Leather Skin I | 5 | 35 | 5 | 23 | 175 | Increase target ally's defense [50%/10 turns]. |
Leather Skin II | 35 | 90 | 23 | 60 | 200 | Increase target ally's defense [65%/10 turns]. |
Leather Skin III | 90 | 155 | 60 | 103 | 225 | Increase target ally's defense [65%/11 turns]. |
Leather Skin IV | 155 | 230 | 103 | 153 | 250 | Increase target ally's defense [75%/11 turns]. |
Leather Skin V | 230 | 320 | 153 | 213 | 275 | Increase target ally's defense [75%/12 turns]. |
Leather Skin VI | 320 | 415 | 213 | 277 | 300 | Increase target ally's defense [90%/12 turns]. |
Leather Skin VII | 415 | 499 | 277 | 333 | 325 | Increase target ally's defense [90%/13 turns]. |
Leather Skin VIII | 499 | 333 | 350 | Increase target ally's defense [100%/14 turns]. | ||
Oasis I | 50 | 150 | 50 | 100 | 1350 | Heal [15%] target ally. |
Oasis II | 150 | 260 | 100 | 173 | 1450 | Heal [20%] target ally. |
Oasis III | 260 | 370 | 173 | 247 | 1550 | Heal [25%] target ally. |
Oasis IV | 370 | 247 | 1650 | Heal [30%] target ally. | ||
Pierce I | 1 | 21 | 1 | 14 | 125 | Reduce target enemy's defense [25%/10 turns]. |
Pierce II | 21 | 45 | 14 | 30 | 125 | Reduce target enemy's defense [30%/10 turns]. |
Pierce III | 45 | 85 | 30 | 57 | 150 | Reduce target enemy's defense [30%/11 turns]. |
Pierce IV | 85 | 165 | 57 | 110 | 150 | Reduce target enemy's defense [35%/11 turns]. |
Pierce V | 165 | 275 | 110 | 183 | 200 | Reduce target enemy's defense [40%/12 turns]. |
Pierce VI | 275 | 360 | 183 | 240 | 250 | Reduce target enemy's defense [45%/13 turns]. |
Pierce VII | 360 | 460 | 240 | 307 | 300 | Reduce target enemy's defense [45%/14 turns]. |
Pierce VIII | 460 | 307 | 350 | Reduce target enemy's defense [50%/15 turns]. | ||
Sands of Time I | 25 | 90 | 25 | 60 | 450 | Hasten [25%/10] target ally. |
Sands of Time II | 90 | 190 | 60 | 127 | 475 | Hasten [28%/11] target ally. |
Sands of Time III | 190 | 280 | 127 | 187 | 550 | Hasten [31%/12] target ally. |
Sands of Time IV | 280 | 375 | 187 | 250 | 600 | Hasten [34%/13] target ally. |
Sands of Time V | 375 | 499 | 250 | 333 | 650 | Hasten [37%/14] target ally. |
Sands of Time VI | 499 | 333 | 700 | Hasten [40%/15] target ally. | ||
Sandstorm I | 75 | 175 | 75 | 117 | 700 | Decrease all enemies' Accuracy and Agility [65%/3]. |
Sandstorm II | 175 | 320 | 117 | 213 | 800 | Decrease all enemies' Accuracy and Agility [75%/4]. |
Sandstorm III | 320 | 475 | 213 | 317 | 900 | Decrease all enemies' Accuracy and Agility [85%/5]. |
Sandstorm IV | 475 | 317 | 1000 | Decrease all enemies' Accuracy and Agility [95%/6]. | ||
Sun Coat I | 15 | 65 | 15 | 43 | 700 | Increase all allies' Defense and Resistance [30%/10 turns]. |
Sun Coat II | 65 | 125 | 43 | 83 | 725 | Increase all allies' Defense and Resistance [40%/10 turns]. |
Sun Coat III | 125 | 255 | 83 | 170 | 775 | Increase all allies' Defense and Resistance [50%/11 turns]. |
Sun Coat IV | 255 | 380 | 170 | 253 | 850 | Increase all allies' Defense and Resistance [50%/13 turns]. |
Sun Coat V | 380 | 475 | 253 | 317 | 900 | Increase all allies' Defense and Resistance [60%/13 turns]. |
Sun Coat VI | 475 | 317 | 1000 | Increase all allies' Defense and Resistance [75%/15 turns]. | ||
Wild Swing I | 1 | 25 | 1 | 17 | 200 | Deal [110%] damage to target enemy. Has a 35% chance to Stun [1 turn] the target. |
Wild Swing II | 25 | 60 | 17 | 40 | 200 | Deal [125%] damage to target enemy. Has a 35% chance to Stun [1 turn] the target. |
Wild Swing III | 60 | 130 | 40 | 87 | 225 | Deal [125%] damage to target enemy. Has a 60% chance to Stun [1 turn] the target. |
Wild Swing IV | 130 | 210 | 87 | 140 | 300 | Deal [125%] damage to target enemy. Has a 60% chance to Stun [2 turns] the target. |
Wild Swing V | 210 | 305 | 140 | 203 | 350 | Deal [140%] damage to target enemy. Has a 60% chance to Stun [2 turns] the target. |
Wild Swing VI | 305 | 410 | 203 | 273 | 375 | Deal [140%] damage to target enemy. Has a 85% chance to Stun [2 turns] the target. |
Wild Swing VII | 410 | 490 | 273 | 327 | 400 | Deal [140%] damage to target enemy. Has a 100% chance to Stun [2 turns] the target. |
Wild Swing VIII | 490 | 327 | 500 | Deal [150%] damage to target enemy. Has a 100% chance to Stun [2 turns] the target. |
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