FANDOM


Skill Class Level End Class Level Season Level End Season Level Cost Sp Effect
Baptize I 5 80 5 53 500 Remove the Death effect from target ally.
Baptize II 80 190 53 127 550 Remove the Death effect from target ally and grant Death Immunity [1 turn].
Baptize III 190 300 127 200 600 Remove the Death effect from target ally and grant Death Immunity [3 turns].
Baptize IV 300 425 200 283 650 Remove the Death effect from target ally and grant Death Immunity [5 turns].
Baptize V 425 283 700 Remove the Death effect from target ally and grant Death Immunity [7 turns].
Benediction I 35 100 35 67 850 Restore [340] SP to all allies. Removes death from all allies.
Benediction II 100 150 67 100 1000 Restore [400] SP to all allies. Removes death from all allies.
Benediction III 150 200 100 133 1100 Restore [440] SP to all allies.Removes death from all allies.
Benediction IV 200 250 133 167 1200 Restore [480] SP to all allies. Removes death from all allies.
Benediction V 250 300 167 200 1300 Restore [520] SP to all allies. Removes death from all allies.
Benediction VI 300 350 200 233 1400 Restore [560] SP to all allies. Removes death from all allies.
Benediction VII 350 400 233 267 1500 Restore [600] SP to all allies. Removes death from all allies.
Benediction VIII 400 450 267 300 1600 Restore [640] SP to all allies. Removes death from all allies.
Benediction IX 450 499 300 333 1700 Restore [680] SP to all allies. Removes death from all allies.
Benediction X 499 333 1800 Restore [720] SP to all allies. Removes death from all allies.
Bless I 1 50 1 33 185 Restore [250 SP] to target ally.
Bless II 50 100 33 67 210 Restore [280 SP] to target ally.
Bless III 100 150 67 100 230 Restore [310 SP] to target ally.
Bless IV 150 200 100 133 255 Restore [340 SP] to target ally.
Bless V 200 250 133 167 280 Restore [370 SP] to target ally.
Bless VI 250 300 167 200 300 Restore [400 SP] to target ally.
Bless VII 300 350 200 233 325 Restore [430 SP] to target ally.
Bless VIII 350 400 233 267 345 Restore [460 SP] to target ally.
Bless IX 400 450 267 300 370 Restore [490 SP] to target ally.
Bless X 450 499 300 333 390 Restore [520 SP] to target ally.
Bless XI 499 333 415 Restore [550 SP] to target ally.
Crescent Fix I 15 100 15 67 700 Increase all Ally's Luck [100%/7 turns] and CritX [3x/7 turns].
Crescent Fix II 100 220 67 147 800 Increase all Ally's Luck [125%/7 turns] and CritX [3x/7 turns].
Crescent Fix III 220 350 147 233 900 Increase all Ally's Luck [150%/7 turns] and CritX [3x/7 turns].
Crescent Fix IV 350 470 233 313 1000 Increase all Ally's Luck [175%/7 turns] and CritX [3x/7 turns].
Crescent Fix V 470 313 1100 Increase all Ally's Luck [200%/7 turns] and CritX [3x/7 turns].
Eclipse I 75 275 75 183 2750 Restore full HP all allies and remove all positive and negative status effects except stun. Stun [8 turns] self. Restores 1000 SP to all allies.

Increase the stats of all allies [50%/3 turns].

Eclipse II 275 450 183 300 3300 Restore full HP all allies and remove all positive and negative status effects except stun. Stun [6 turns] self. Restore 1250 SP to all allies.

Increase the stats of all allies [100%/3 turns].

Eclipse III 450 300 4000 Restore full HP all allies and remove all positive and negative status effects except stun. Stun [4 turns] self. Restore 1500 SP to all allies.

Increase the stats of all allies [150%/3 turns].

Full Moon I 55 100 55 67 1500 Heal [60%] all allies. Miracle:Regenerate[10%/2 turns]

Removes Charm from all allies.

Full Moon II 100 220 67 147 1700 Heal [70%] all allies. Miracle:Regenerate[10%/2 turns]

Removes Charm from all allies.

Full Moon III 220 350 147 233 1900 Heal [80%] all allies. Miracle:Regenerate[10%/2 turns]

Removes Charm from all allies.

Full Moon IV 350 470 233 313 1950 Heal [80%] all allies. Miracle:Regenerate[20%/4 turns]
Full Moon V 470 313 2150 Heal [90%] all allies. Miracle:Regenerate[20%/4 turns]

Removes Charm from all allies.

Holy Robe I 10 45 10 30 250 Increase self's Defense [250%/3 turns] and Resistance [50%/3 turns].
Holy Robe II 45 120 30 80 300 Increase self's Defense [275%/3 turns] and Resistance [50%/3 turns].
Holy Robe III 120 190 80 127 350 Increase self's Defense [275%/4 turns] and Resistance [50%/4 turns].
Holy Robe IV 190 285 127 190 400 Increase self's Defense [300%/4 turns] and Resistance [50%/4 turns].
Holy Robe V 285 390 190 260 450 Increase self's Defense [300%/5 turns] and Resistance [50%/5 turns].
Holy Robe VI 390 475 260 317 500 Increase self's Defense [325%/5 turns] and Resistance [50%/5 turns].
Holy Robe VII 475 317 550 Increase self's Defense [350%/5 turns] and Resistance [50%/5 turns].
Illumination I 45 85 45 57 500 Increase target ally's accuracy [250%/3] and resistance [150%/3 turns].
Illumination II 85 165 57 110 550 Increase target ally's accuracy [250%/4] and resistance [150%/4 turns].
Illumination III 165 215 110 143 600 Increase target ally's accuracy [275%/4] and Resistance [175%/4 turns].
Illumination IV 215 325 143 217 650 Increase target ally's Accuracy [300%/4] and Resistance [200%/4 turns].
Illumination V 325 450 217 300 700 Increase target ally's accuracy [300%/5] and resistance [200%/5 turns].
Illumination VI 450 300 800 Increase target ally's accuracy [350%/5] and resistance [200%/5 turns].
Moonshine I 25 100 25 67 700 Regenerate [10%/5 turns] target ally and heal [10%] all allies. Removes Confusion from all allies.
Moonshine II 100 220 67 147 725 Regenerate [10%/5 turns] target ally and heal [11%] all allies. Removes Confusion from all allies.
Moonshine III 220 350 147 233 750 Regenerate [10%/8 turns] target ally and heal [12%] all allies. Removes Confusion from all allies.
Moonshine IV 350 470 233 313 775 Regenerate [10%/10 turns] target ally and heal [13%] all allies. Removes Confusion from all allies.
Moonshine V 470 313 800 Regenerate [10%/10 turns] target ally and heal [15%] all allies. Removes Confusion from all allies.
Pray I 1 35 1 23 250 Heal [20% + 100 HP] target ally. Miracle: Heal for an additional [20%].

Heal [10%] all allies.

Pray II 35 100 23 67 275 Heal [22% + 500 HP] target ally. Miracle: Heal for an additional [22%].

Heal [11%] all allies.

Pray III 100 170 67 113 300 Heal [24% + 500 HP] target ally. Miracle: Heal for an additional [24%].

Heal [12%] all allies.

Pray IV 170 260 113 173 325 Heal [26%] target ally. Miracle: Heal for an additional [26%].

Heal [13%] all allies.

Pray V 260 350 173 233 350 Heal [28%] target ally. Miracle: Heal for an additional [28%].

Heal [14%] all allies.

Pray VI 350 465 233 310 375 Heal [30%] target ally. Miracle: Heal for an additional [30%].

Heal [15%] all allies.

Pray VII 465 310 400 Heal [30%] target ally. Miracle: Heal for an additional [45%].

Heal [15%] all allies.

Sanctify 1 1 Passive Immunity to inept
Splash Healing 1 1 Passive Pray heals all allies for half the value of the initial heal.
Tidal Pull 150 150 2500 Remove the stun effect from all allies. Grant all allies stun immunity for the remainder of combat